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The moderating effect of social roles on user behaviour in virtual worlds
16 references·3 citing·35 second hop
The moderating effect of social roles on user behaviour in virtual worlds (2011)The moderating effect of social roles on …Acceptance of blog usage: The roles of technology acceptance, social influence and knowledge sharing motivation (2008)Acceptance of blog usage: The…The impact of Web quality and playfulness on user acceptance of online retailing (2007)The impact of Web quality and…Manipulating perceived social presence through the web interface and its impact on attitude towards online shopping (2007)Manipulating perceived social…The role of social presence in establishing loyalty in e-Service environments (2006)The role of social presence i…Design aesthetics leading to m-loyalty in mobile commerce (2006)Design aesthetics leading to …A Practical Guide To Factorial Validity Using PLS-Graph: Tutorial And Annotated Example (2005)A Practical Guide To Factoria…Managing User Trust in B2C e-Services (2003)Managing User Trust in B2C e-…Why do people use information technology? A critical review of the technology acceptance model (2002)Why do people use information…Measures of Perceived Interactivity: An Exploration of the Role of Direction of Communication, User Control, and Time in Shaping Perceptions of Interactivity (2002)Measures of Perceived Interac…Gender Differences in the Perception and Use of E-Mail: An Extension to the Technology Acceptance Model1 (1997)Gender Differences in the Per…Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations (1996)Marketing in Hypermedia Compu…Extrinsic and Intrinsic Motivation to Use Computers in the Workplace 1 (1992)Extrinsic and Intrinsic Motiv…Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Perceived Usefulness, Perceiv…Educational measurement, 3rd ed. (1989)Educational measurement, 3rd …Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Evaluating Structural Equatio…Review of Psychometric theory (2nd ed.). (1979)Review of Psychometric theory…Exploring Factors Influencing Gen Z's Acceptance and Adoption of AI and Cloud-Based Applications and Tools in Academic Attainment (2024)Exploring Factors Influencing…The utilitarian and social dual presence in Web 2.0 services (2012)The utilitarian and social du…Understanding users’ motivations to engage in virtual worlds: A multipurpose model and empirical testing (2011)Understanding users’ motivati…Structural equation modeling in practice: A review and recommended two-step approach. 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References

  • 1981Evaluating Structural Equation Models with Unobservable Variables and Measurement Error108,884 cited
  • 1989Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology68,271 cited
  • 1979Review of Psychometric theory (2nd ed.).11,425 cited
  • 1992Extrinsic and Intrinsic Motivation to Use Computers in the Workplace 16,231 cited
  • 1996Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations5,628 cited
  • 2002Why do people use information technology? A critical review of the technology acceptance model4,200 cited
  • 2005A Practical Guide To Factorial Validity Using PLS-Graph: Tutorial And Annotated Example3,281 cited
  • 1989Educational measurement, 3rd ed.2,851 cited
  • 1997Gender Differences in the Perception and Use of E-Mail: An Extension to the Technology Acceptance Model12,227 cited
  • 2008Acceptance of blog usage: The roles of technology acceptance, social influence and knowledge sharing motivation1,728 cited
  • 2002Measures of Perceived Interactivity: An Exploration of the Role of Direction of Communication, User Control, and Time in Shaping Perceptions of Interactivity1,086 cited
  • 2003Managing User Trust in B2C e-Services1,073 cited
  • 2007Manipulating perceived social presence through the web interface and its impact on attitude towards online shopping986 cited
  • 2007

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The impact of Web quality and playfulness on user acceptance of online retailing
971 cited
  • 2006Design aesthetics leading to m-loyalty in mobile commerce799 cited
  • 2006The role of social presence in establishing loyalty in e-Service environments704 cited
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    • 2011Understanding users’ motivations to engage in virtual worlds: A multipurpose model and empirical testing188 cited
    • 2024Exploring Factors Influencing Gen Z's Acceptance and Adoption of AI and Cloud-Based Applications and Tools in Academic Attainment28 cited
    • 2012The utilitarian and social dual presence in Web 2.0 services11 cited