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Critical Factor Analysis of Mobile Online Shopping Adoption: From Mobile Phone Users' Perspectives
11 references·0 citing·42 second hop
Critical Factor Analysis of Mobile Online Shopping Adoption: From Mobile Phone Users' Perspectives (2013)Critical Factor Analysis of Mobile Online…Situational Effects on the Usage Intention of Mobile Games (2009)Situational Effects on the Us…A flow-based model of web site intentions when users customize products in business-to-consumer electronic commerce (2008)A flow-based model of web sit…Asynchronous Adoption Patterns of Mobile Services (2005)Asynchronous Adoption Pattern…Validation Guidelines for IS Positivist Research (2004)Validation Guidelines for IS …Technology acceptance model for wireless Internet (2003)Technology acceptance model f…Critical factors of WAP services adoption: an empirical study (2003)Critical factors of WAP servi…The Measurement of Web-Customer Satisfaction: An Expectation and Disconfirmation Approach (2002)The Measurement of Web-Custom…Determinants of e-commerce Website (2000)Determinants of e-commerce We…Are Individual Differences Germane to the Acceptance of New Information Technologies? (1999)Are Individual Differences Ge…The theory of planned behavior (1991)The theory of planned behaviorThe Measurement of End-User Computing Satisfaction (1988)The Measurement of End-User C…The Measurement of Observer Agreement for Categorical Data (1977)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Common method biases in behavioral research: A critical review of the literature and recommended remedies. (2003)An Extended Privacy Calculus Model for E-Commerce Transactions (2006)Variance-Based Structural Equation Modeling (2012)Bridging the Qualitative–Quantitative Divide: Guidelines for Conducting Mixed Methods Research in Information Systems1 (2013)Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)Development of a Tool for Measuring and Analyzing Computer User Satisfaction (1983)The measurement of user information satisfaction (1983)Development of an Instrument to Measure the Perceptions of Adopting an Information Technology Innovation (1991)Understanding Information Systems Continuance: An Expectation-Confirmation Model1 (2001)A trust-based consumer decision-making model in electronic commerce: The role of trust, perceived risk, and their antecedents (2007)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)Time Flies When You’re Having Fun: Cognitive Absorption and Beliefs About Information Technology Usage1 (2000)Why do people use information technology? A critical review of the technology acceptance model (2002)A meta-analysis of the technology acceptance model (2006)User Acceptance of Information Technology: Toward A Unified View1 (2003)Web-enabled wireless technology: an exploratory study of adoption and continued use intentions (2012)Evaluating the role of gamification and flow in e-consumers: millennials versus generation X (2018)Modelling Chinese EFL learners’ flow experiences in digital game-based vocabulary learning: the roles of learner and contextual factors (2019)The use of a decomposed theory of planned behavior to study Internet banking in Taiwan (2004)Integrating technology readiness into technology acceptance: The TRAM model (2007)Modelling technology acceptance in education: A study of pre-service teachers (2008)Diffusion of Innovations 1 (2019)Coefficient Alpha and the Internal Structure of Tests (1951)Self-efficacy: Toward a unifying theory of behavioral change. (1977)A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies (2000)Consumer Acceptance and Use of Information Technology: Extending the Unified Theory of Acceptance and Use of Technology1 (2012)Principles and Practice of Structural Equation Modeling (1998)Understanding Changes in Belief and Attitude Toward Information Tech Nology Usage: A Theoretical Model and Longitudinal Test1 (2004)Understanding knowledge sharing in virtual communities: An integration of social capital and social cognitive theories (2006)Measuring information systems success: models, dimensions, measures, and interrelationships (2008)A review for mobile commerce research and applications (2005)A meta-analysis of mobile commerce adoption and the moderating effect of culture (2012)The impact of electronic word of mouth on a tourism destination choice (2012)The antecedents of customer satisfaction with online travel services: a conceptual model (2008)The effects of information quality of mobile information services on user satisfaction and service acceptance–empirical evidence from Finland (2008)The Role of E-Service Quality and Information Quality in Creating Perceived Value: Antecedents to Web Site Loyalty (2012)Adoption of 3G services among Malaysian consumers: an empirical analysis (2010)Evaluation of mobile services and substantial adoption factors with Analytic Hierarchy Process (AHP) (2012)Explaining and predicting the adoption intention of mobile data services: A value-based approach (2014)
this work references cited by second hop

References

  • 1991The theory of planned behavior90,729 cited
  • 2004Validation Guidelines for IS Positivist Research2,796 cited
  • 1988The Measurement of End-User Computing Satisfaction2,448 cited
  • 1999Are Individual Differences Germane to the Acceptance of New Information Technologies?2,105 cited
  • 2002The Measurement of Web-Customer Satisfaction: An Expectation and Disconfirmation Approach1,986 cited
  • 2003Technology acceptance model for wireless Internet994 cited
  • 2003Critical factors of WAP services adoption: an empirical study536 cited
  • 2000Determinants of e-commerce Website132 cited
  • 2005Asynchronous Adoption Patterns of Mobile Services119 cited
  • 2008A flow-based model of web site intentions when users customize products in business-to-consumer electronic commerce66 cited
  • 2009Situational Effects on the Usage Intention of Mobile Games22 cited

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