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Cultural heritage open data to develop an educational framework
5 references·2 citing·26 second hop
Cultural heritage open data to develop an educational framework (2014)Cultural heritage open data to develop an…Reusing cultural heritage digital resources in teaching (2013)Reusing cultural heritage dig…Identity and the museum visitor experience (2010)Identity and the museum visit…Virtual learning environments (2004)Virtual learning environmentsExperiential Learning : Experience as the Source of Learning and Development (1983)Experiential Learning : Exper…LettersLettersCrafting learning experiences: A case study of the National Palace Museum (2025)Crafting learning experiences…Web Strategy in Museums: An Italian Survey Stimulates New Visions (2018)Web Strategy in Museums: An I…Identity and the Museum Visitor Experience (2016)Augmenting a historic house: Villa Ciani 3D (2018)Situating learning in communities of practice. (1991)How a Cockpit Remembers Its Speeds (1995)Origin, direction and impact of emotions in social online learning (2005)Modelling the determinants of a simulated experience in a virtual retail store and users’ product purchasing intentions (2013)A multi-analytical approach to predict the Facebook usage in higher education (2015)Digital technologies and the museum experience: handheld guides and other media (2009)Data-driven arts and cultural organizations: opportunity or chimera? (2021)The Long Way Towards Digitization (2022)Artificial Intelligence and Digital Museum VR Environment Design Based on Embedded Image Processing (2024)Incentives to innovate and the sources of innovation: the case of scientific instruments (1994)Transferring, Translating, and Transforming: An Integrative Framework for Managing Knowledge Across Boundaries (2004)Collaborative Strategies in Design-intensive Industries: Knowledge Diversity and Innovation (2009)OPTIMAL DESIGN OF CROWDSOURCING CONTESTS (2009)How SMEs Engage in Open Innovation: a Survey (2016)American Economic Review (2019)The cornerstones of competitive advantage: A resource‐based view (1993)Resource-based theories of competitive advantage: A ten-year retrospective on the resource-based view (2001)Review: Information Technology and Organizational Performance: An Integrative Model of IT Business Value1 (2004)Learning Styles and Learning Spaces: Enhancing Experiential Learning in Higher Education (2005)Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching (2006)The ‘digital natives’ debate: A critical review of the evidence (2008)Visitors’ learning for environmental sustainability: Testing short- and long-term impacts of wildlife tourism experiences using structural equation modelling (2010)Equity in informal science education: developing an access and equity framework for science museums and science centres (2014)Understanding and Engagement in Places of Science Experience: Science Museums, Science Centers, Zoos, and Aquariums (2014)
this work references cited by second hop

References

  • 1983Experiential Learning : Experience as the Source of Learning and Development33,193 cited
  • 2004Virtual learning environments387 cited
  • n.d.Letters332 cited
  • 2010Identity and the museum visitor experience263 cited
  • 2013Reusing cultural heritage digital resources in teaching19 cited

Cited by

  • 2018Web Strategy in Museums: An Italian Survey Stimulates New Visions8 cited
  • 2025Crafting learning experiences: A case study of the National Palace Museum1 cited

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