SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Subjective randomization in one‐and two‐person games
16 references·10 citing·41 second hop
Subjective randomization in one‐and two‐person games (1994)Subjective randomization in one‐and two‐p…Learning Behavior in an Experimental Matching Pennies Game (1994)Learning Behavior in an Exper…Not that bad after all: Generation of random sequences. (1992)Not that bad after all: Gener…Generation of random series in two-person strictly competitive games. (1992)Generation of random series i…Fun and games : a text on game theory (1992)Fun and games : a text on gam…The perception of randomness (1991)The perception of randomnessTesting the Minimax Hypothesis: A Re-Examination of O'Neill's Game Experiment (1990)Testing the Minimax Hypothesi…Social utility and decision making in interpersonal contexts. (1989)Social utility and decision m…The New Palgrave: A Dictionary of Economics (1987)The New Palgrave: A Dictionar…Nonmetric test of the minimax theory of two-person zerosum games. (1987)Nonmetric test of the minimax…Distinguishing between random and nonrandom events. (1987)Distinguishing between random…Doing the impossible: A note on induction and the experience of randomness. (1982)Doing the impossible: A note …A framework for social motives (1976)A framework for social motivesGames with randomly disturbed payoffs: A new rationale for mixed-strategy equilibrium points (1973)Games with randomly disturbed…Subjective probability: A judgment of representativeness (1972)Subjective probability: A jud…Generation of random sequences by human subjects: A critical survey of literature. (1972)Generation of random sequence…Zur Theorie der Gesellschaftsspiele (1928)Zur Theorie der Gesellschafts…Bayesians Commit the Gambler's Fallacy (2024)Bayesians Commit the Gambler'…Variability in competitive decision-making speed and quality against exploiting and exploitative opponents (2021)Variability in competitive de…Humans fail to outwit adaptive rock, paper, scissors opponents (2021)Humans fail to outwit adaptiv…Surprised by the Gambler's and Hot Hand Fallacies? A Truth in the Law of Small Numbers (2015)Surprised by the Gambler's an…Extending the two faces of subjective randomness: From the gambler’s and hot-hand fallacies toward a hierarchy of binary sequence perception (2015)Extending the two faces of su…Subjective patterns of randomness and choice: Some consequences of collective responses. (2009)Subjective patterns of random…Randomness in retrospect: Exploring the interactions between memory and randomness cognition (2008)Randomness in retrospect: Exp…Overweighing Recent Observations: Experimental Results and Economic Implications (2007)Overweighing Recent Observati…Mixed strategies and iterative elimination of strongly dominated strategies: an experimental investigation of states of knowledge (2000)Mixed strategies and iterativ…Randomization and Adaptive Learning in a Simplified Poker Game (1997)Randomization and Adaptive Le…Human Inference: Strategies and Shortcomings of Social Judgment. (1983)Norm theory: Comparing reality to its alternatives. (1986)Ambiguity and self-evaluation: The role of idiosyncratic trait definitions in self-serving assessments of ability. (1989)Ambiguity and Self-Evaluation: The Role of Idiosyncratic Trait Definitions in Self-Serving Assessments of Ability (2002)The Logic of Scientific Discovery (2013)Belief in the law of small numbers. (1971)Comparison of Bayesian and regression approaches to the study of information processing in judgment (1971)Availability: A heuristic for judging frequency and probability (1973)Judgment under Uncertainty: Heuristics and Biases (1974)Judgment under Uncertainty: Heuristics and Biases (1975)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1956)The Logic of Scientific Discovery. (1959)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1994)When less is more: Counterfactual thinking and satisfaction among Olympic medalists. (1995)Professionals Play Minimax (2003)The Gambler's and Hot-Hand Fallacies: Theory and Applications (2009)Non-Cooperative Games (1951)Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model (1967)Non-cooperative games (1989)Quantal Response Equilibria for Extensive Form Games (1998)Repeated Games and Reputations (2006)Sequential Estimation of Dynamic Discrete Games (2007)A Theory of Social Comparison Processes (1954)The Psychology of Interpersonal Relations. (1958)Prospect theory: An analysis of decision under risk (1988)Explaining Bargaining Impasse: The Role of Self-Serving Biases (1997)The Drama of the Commons (2002)Why Social Preferences Matter – the Impact of non‐Selfish Motives on Competition, Cooperation and Incentives (2002)Equilibrium points in n -person games (1950)Minimax Play at Wimbledon (2001)Testing Mixed-Strategy Equilibria When Players Are Heterogeneous: The Case of Penalty Kicks in Soccer (2002)Structural Models of Nonequilibrium Strategic Thinking: Theory, Evidence, and Applications (2013)On economic applications of evolutionary game theory (1998)Fairness Versus Reason in the Ultimatum Game (2000)Natural Justice (2005)A Social Equilibrium Existence Theorem* (1952)Evolutionary games on graphs (2007)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)Job Satisfaction in Britain (1996)Regulation Inside Government (1999)Beyond the Glass Ceiling: Does Gender Matter? (2011)
this work references cited by second hop

References

  • 1972Subjective probability: A judgment of representativeness4,876 cited
  • 1928Zur Theorie der Gesellschaftsspiele2,580 cited
  • 1989Social utility and decision making in interpersonal contexts.1,121 cited
  • 1987The New Palgrave: A Dictionary of Economics1,081 cited
  • 1973Games with randomly disturbed payoffs: A new rationale for mixed-strategy equilibrium points887 cited
  • 1992Fun and games : a text on game theory691 cited
  • 1972Generation of random sequences by human subjects: A critical survey of literature.489 cited
  • 1991The perception of randomness402 cited
  • 1982Doing the impossible: A note on induction and the experience of randomness.295 cited
  • 1987Nonmetric test of the minimax theory of two-person zerosum games.266 cited
  • 1994Learning Behavior in an Experimental Matching Pennies Game252 cited
  • 1992Generation of random series in two-person strictly competitive games.220 cited
  • 1976A framework for social motives174 cited
  • 1990Testing the Minimax Hypothesis: A Re-Examination of O'Neill's Game Experiment173 cited
  • 1987Distinguishing between random and nonrandom events.154 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

1992
Not that bad after all: Generation of random sequences.
92 cited

Cited by

  • 2000Mixed strategies and iterative elimination of strongly dominated strategies: an experimental investigation of states of knowledge97 cited
  • 2015Surprised by the Gambler's and Hot Hand Fallacies? A Truth in the Law of Small Numbers47 cited
  • 1997Randomization and Adaptive Learning in a Simplified Poker Game35 cited
  • 2008Randomness in retrospect: Exploring the interactions between memory and randomness cognition33 cited
  • 2009Subjective patterns of randomness and choice: Some consequences of collective responses.32 cited
  • 2021Variability in competitive decision-making speed and quality against exploiting and exploitative opponents8 cited
  • 2015Extending the two faces of subjective randomness: From the gambler’s and hot-hand fallacies toward a hierarchy of binary sequence perception8 cited
  • 2021Humans fail to outwit adaptive rock, paper, scissors opponents4 cited
  • 2007Overweighing Recent Observations: Experimental Results and Economic Implications3 cited
  • 2024Bayesians Commit the Gambler's Fallacy1 cited