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Assessing the deaf user perspective on sign language avatars
3 references·11 citing·38 second hop
Assessing the deaf user perspective on sign language avatars (2011)Assessing the deaf user perspective on si…Observing Sara (2007)Observing SaraStanford Achievement Test—8th Edition: Reading Comprehension Subgroup Results (1993)Stanford Achievement Test—8th…Deaf in America: Voices from a Culture (1988)Deaf in America: Voices from …Best practices for sign language technology research (2023)Best practices for sign langu…Expressive Bodies Engaging with Embodied Disability Cultures for Collaborative Design Critiques (2022)Expressive Bodies Engaging wi…A concrete example of inclusive design: deaf-oriented accessibility (2019)A concrete example of inclusi…Towards Empowering Hearing Impaired Students' Skills in Computing and Technology (2017)Towards Empowering Hearing Im…Regression Analysis of Demographic and Technology-Experience Factors Influencing Acceptance of Sign Language Animation (2017)Regression Analysis of Demogr…Inclusive Design of Collaborative Problem-Solving Tasks (2017)Inclusive Design of Collabora…A Concrete Example of Inclusive Design (2017)A Concrete Example of Inclusi…Accesibility on VoD Platforms via Mobile Devices (2016)Accesibility on VoD Platforms…Building a Swiss German Sign Language avatar with JASigning and evaluating it among the Deaf community (2015)Building a Swiss German Sign …An approach to generate and embed sign language video tracks into multimedia contents (2014)An approach to generate and e…Teaching Mathematics Vocabulary with an Interactive Signing Math Dictionary (2013)Teaching Mathematics Vocabula…Being and Time (1927)Case Study Research: Design and Methods (1984)Case study research: design and methods (2011)Identifying Behavioral Strategies of Visually Impaired Users to Improve Access to Web Content (2011)Technology learning and use among older adults with late-life vision impairments (2016)Living Disability Theory: Reflections on Access, Research, and Design (2020)Case Study Research: Design and Methods (1991)The Art of Case Study Research (1996)Teaching Math to Deaf/Hard-of-Hearing (DHH) Children Using Mobile Games (2016)Measuring Effectiveness of Mobile Application in Learning Basic Mathematical Concepts Using Sign Language (2019)A media synchronization survey: reference model, specification, and case studies (1996)Technology and the Market: Demand, Users and Innovation (2001)Dynamic captioning (2010)Focus Groups as Qualitative Research (1997)Ethnologue. Languages of the World (2014)Qualitative Research Methods (2021)Application of Demand-Control Theory to Sign Language Interpreting: Implications for Stress and Interpreter Training (2001)The Resilience of Language (2005)Interactive learning environments? (2012)The Stanford Achievement Test, 9th Edition: National Norming and Performance Standards for Deaf and Hard-of-Hearing Students (2000)Chasing the Mythical Ten Percent: Parental Hearing Status of Deaf and Hard of Hearing Students in the United States (2004)The Media and Technology Usage and Attitudes Scale: An empirical investigation (2013)Methods for Evaluation of Imperfect Captioning Tools by Deaf or Hard-of-Hearing Users at Different Reading Literacy Levels (2018)Scientific production on the use of ICT as a tool for social inclusion for deaf people: a bibliometric analysis (2023)The reflective practitioner: How professionals think in action (1984)Situated Knowledges: The Science Question in Feminism and the Privilege of Partial Perspective (1988)Exile and Pride : Disability, Queerness and Liberation (2009)Narrating Digital Access, Trauma, and Disability Through Comics and Image Description in Denmark (2023)Critical pedagogy and disability in participatory research: a review (2024)Sign Language Structure (1980)On Defining Lexeme in a Signed Language (1999)The Linguistics of British Sign Language (1999)Teaching Reading to Children Who Are Deaf: Do the Conclusions of the National Reading Panel Apply? (2005)Reading Comprehension of Deaf Children With Cochlear Implants (2007)Deaf sign language users, health inequities, and public health: opportunity for social justice. (2011)Culture as Disability (1995)Concealable stigmas and positive self-perceptions: Feeling better around similar others. (1998)The Paradox of Sign Language Morphology (2005)
this work references cited by second hop

References

  • 1988Deaf in America: Voices from a Culture692 cited
  • 1993Stanford Achievement Test—8th Edition: Reading Comprehension Subgroup Results179 cited
  • 2007Observing Sara59 cited

Cited by

  • 2017Regression Analysis of Demographic and Technology-Experience Factors Influencing Acceptance of Sign Language Animation78 cited
  • 2015Building a Swiss German Sign Language avatar with JASigning and evaluating it among the Deaf community50 cited
  • 2013Teaching Mathematics Vocabulary with an Interactive Signing Math Dictionary39 cited
  • 2014An approach to generate and embed sign language video tracks into multimedia contents31 cited
  • 2023Best practices for sign language technology research27 cited
  • 2022Expressive Bodies Engaging with Embodied Disability Cultures for Collaborative Design Critiques21 cited
  • 2017Towards Empowering Hearing Impaired Students' Skills in Computing and Technology19 cited
  • 2016Accesibility on VoD Platforms via Mobile Devices4 cited
  • 2017A Concrete Example of Inclusive Design4 cited
  • 2019A concrete example of inclusive design: deaf-oriented accessibility2 cited
  • 2017Inclusive Design of Collaborative Problem-Solving Tasks1 cited

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