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Testing Game Theory in the Field: Swedish LUPI Lottery Games
16 references·16 citing·39 second hopsampled
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References

  • 2007z-Tree: Zurich toolbox for ready-made economic experiments9,517 cited
  • 2005Cognitive Reflection and Decision Making5,253 cited
  • 1954Essays in Positive Economics.2,999 cited
  • 2007What Do Laboratory Experiments Measuring Social Preferences Reveal About the Real World?2,666 cited
  • 1973A class of games possessing pure-strategy Nash equilibria2,008 cited
  • 2004A Cognitive Hierarchy Model of Games1,565 cited
  • 1999The Effects of Financial Incentives in Experiments: A Review and Capital-Labor-Production Framework1,547 cited
  • 1999The Effects of Financial Incentives in Experiments: A Review and Capital-Labor-Production Framework \n1,428 cited
  • 2007Unraveling in Guessing Games: An Experimental Study1,395 cited
  • 1995On Players′ Models of Other Players: Theory and Experimental Evidence1,133 cited
  • 2009Lab Experiments Are a Major Source of Knowledge in the Social Sciences1,036 cited
  • 2001Cognition and Behavior in Normal-Form Games: An Experimental Study815 cited
  • 2000Negotiation649 cited
  • 2006Cognition and Behavior in Two-Person Guessing Games: An Experimental Study543 cited
  • 2007Level-k Auctions: Can a Nonequilibrium Model of Strategic Thinking Explain the Winner's Curse and Overbidding in Private-Value Auctions?

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529 cited
  • 2008Deal or No Deal? Decision Making under Risk in a Large-Payoff Game Show487 cited
  • Cited by

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    • 2014Assessing the Correspondence between Experimental Results Obtained in the Lab and Field: A Review of Recent Social Science Research51 cited
    • 2015A psychological approach to strategic thinking in games46 cited
    • 2018Levels of Reasoning in Keynesian Beauty Contests: A Generative Framework43 cited
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    • 2015Risky Choice in the Limelight30 cited
    • 2012Cognitive Ability and Learning to Play Equilibrium: A Level-k Analysis29 cited
    • 2014Behavioral economics27 cited
    • 2018Individual response modes to pre-trip information in congestible networks: laboratory experiment25 cited
    • 2017Understanding the (unexpected) consequences of unexpected recognition24 cited
    • 2019Behavior in Strategic Settings: Evidence from a Million Rock-Paper-Scissors Games21 cited