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The effect of product placement on persuasion for mobile phone games
1 references·9 citing·39 second hop
The effect of product placement on persuasion for mobile phone games (2014)The effect of product placement on persua…The proceedings of the 2002 conference of the American Academy of Advertising (2002)The proceedings of the 2002 c…Configurating product placement prominence on brand memory: what counts and what does not? (2022)Configurating product placeme…Understanding consumers’ trust in social media marketing environment (2020)Understanding consumers’ trus…Product Placement in Entertainment Industry: A Systematic Review (2020)Product Placement in Entertai…Adolescents and handheld advertising: The roles of brand familiarity and smartphone attachment in the processing of mobile advergames (2020)Adolescents and handheld adve…The interaction effect of placement characteristics and emotional experiences on consumers’ brand recognition (2019)The interaction effect of pla…Loyalty towards online games, gaming addiction, and purchase intention towards online mobile in-game features (2018)Loyalty towards online games,…Product placement practices in prime-time television programmes in Hong Kong (2017)Product placement practices i…Modelling the dimensionality effects on brand placement effectiveness in stereoscopic 3-D versus 2-D sports games (2017)Modelling the dimensionality …The short- and long-term impact of brand placement in an advertiser-funded TV program on viewers' attitudes toward the sponsor brand and its main competitor (2015)The short- and long-term impa…Measuring the Involvement Construct (1985)Conceptualizing, Measuring, and Managing Customer-Based Brand Equity (1993)When do social alliances pay off? How the effect on corporate image depends on consumers’ prosocial attitudes (2018)Effect of interactivity and congruence on brand advocacy and brand acceptance (2019)Exploring the impact of brand placement repetition on the effectiveness of umbrella branding (2022)Advances in Consumer Research (2025)Qualitative inquiry and research design: choosing among five traditions. (1998)The impact of emerging technology influences product placement effectiveness: a scoping study from interactive marketing perspective (2021)Consumers' Responses to Placed Brands in 360° Video: The Impacts of Perceived Control and Presence, Moderated by Immersion (2025)The Social psychology of intergroup relations (1979)An Integrative Theory of Intergroup Conflict (2000)Culture's Consequences: Comparing Values, Behaviors, Institutions, and Organizations across Nations (2002)Disclosing Product Placements of Fast Food to Children: The Importance of Reinforcing the Use of Disclosures and the Age of Children (2019)Antecedents and consequences of consumers' attitudes toward product placements: evidence from India (2021)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Assessing Construct Validity in Organizational Research (1991)Whence Consumer Loyalty? (1999)Maladaptive player-game relationships in problematic gaming and gaming disorder: A systematic review (2019)What can we learn from marketers? A bibliometric analysis of the marketing literature on business model research (2022)The effects of targeted digital advertising on consumer welfare (2023)A Bio‐Informational Theory of Emotional Imagery (1979)Reliability of Nominal Data Based on Qualitative Judgments (1989)Investigating the Effectiveness of Product Placements in Television Shows: The Role of Modality and Plot Connection Congruence on Brand Memory and Attitude (2002)The Persuasion Knowledge Model: How People Cope with Persuasion Attempts (1994)The Limited Capacity Model of Mediated Message Processing (2000)Brand Attachment and Brand Attitude Strength: Conceptual and Empirical Differentiation of Two Critical Brand Equity Drivers (2010)How does a brand's psychological distance in an advergame influence brand memory of the consumers? (2021)The sources of the many faces of consumer smartphone attachment: A value‐in‐use perspective (2021)Impact of brand familiarity on attitude formation: insights and generalizations from a meta-analysis (2022)Sources of Method Bias in Social Science Research and Recommendations on How to Control It (2011)From Multi-Channel Retailing to Omni-Channel Retailing (2015)Understanding consumers’ willingness to accept digital exhibitions in the metaverse: evidence from China (2025)Beyond Advertising and Publicity: Hybrid Messages and Public Policy Issues (1994)Audience Response to Product Placements: An Integrative Framework and Future Research Agenda (2006)Building Better Causal Theories: A Fuzzy Set Approach to Typologies in Organization Research (2011)Fuzzy-set Qualitative Comparative Analysis (fsQCA): Guidelines for research practice in Information Systems and marketing (2021)Positive and negative effects of political disaffection on the less experienced voter (1995)Taiwanese students' attitudes towards and beliefs about advertising (2000)Internet advertising strategy of multinationals in China (2009)
this work references cited by second hop

References

  • 2002The proceedings of the 2002 conference of the American Academy of Advertising49 cited

Cited by

  • 2018Loyalty towards online games, gaming addiction, and purchase intention towards online mobile in-game features180 cited
  • 2020Understanding consumers’ trust in social media marketing environment118 cited
  • 2020Adolescents and handheld advertising: The roles of brand familiarity and smartphone attachment in the processing of mobile advergames33 cited
  • 2020Product Placement in Entertainment Industry: A Systematic Review30 cited
  • 2017Modelling the dimensionality effects on brand placement effectiveness in stereoscopic 3-D versus 2-D sports games21 cited
  • 2015The short- and long-term impact of brand placement in an advertiser-funded TV program on viewers' attitudes toward the sponsor brand and its main competitor19 cited
  • 2017Product placement practices in prime-time television programmes in Hong Kong19 cited
  • 2022Configurating product placement prominence on brand memory: what counts and what does not?12 cited
  • 2019The interaction effect of placement characteristics and emotional experiences on consumers’ brand recognition10 cited

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