SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
An approach to training based upon principled task decomposition
8 references·16 citing·45 second hop
An approach to training based upon principled task decomposition (1989)An approach to training based upon princi…Practice under changing priorities: An approach to the training of complex skills (1989)Practice under changing prior…Training High-Performance Skills: Fallacies and Guidelines (1985)Training High-Performance Ski…Part-Task Training for Tracking and Manual Control (1985)Part-Task Training for Tracki…Designing Computer Games to Help Physics Students Understand Newton's Laws of Motion (1984)Designing Computer Games to H…Automatic category search and its transfer. (1984)Automatic category search and…Mental Models (1983)Mental ModelsEffects of task complexity and task organization on the relative efficiency of part and whole training methods. (1963)Effects of task complexity an…The relative efficiency of several training methods as a function of transfer task complexity. (1962)The relative efficiency of se…Using video game play to improve education-majors’ mathematical performance: An experimental study (2015)Using video game play to impr…Examining neural correlates of skill acquisition in a complex videogame training program (2012)Examining neural correlates o…Space Fortress game training and executive control in older adults: A pilot intervention (2011)Space Fortress game training …Review of Research on Computer Games (2011)Review of Research on Compute…Performance gains from directed training do not transfer to untrained tasks (2011)Performance gains from direct…Whole and Part Practice: A Meta-Analysis (2009)Whole and Part Practice: A Me…Situational awareness ability and cognitive skills training in a complex real-world task (2007)Situational awareness ability…A Longitudinal Examination of the Comparative Criterion-Related Validity of Additive and Referent-Shift Consensus Operationalizations of Team Efficacy (2007)A Longitudinal Examination of…Laboratory Studies of Training, Skill Acquisition, and Retention of Performance (2006)Laboratory Studies of Trainin…Deconstructing SI: a contribution to the debate on component processes (2001)Deconstructing SI: a contribu…Interlesson spacing and task-related processing during complex skill acquisition. (1999)Interlesson spacing and task-…Dyadic versus individual training protocols: Loss and reacquisition of a complex skill. (1997)Dyadic versus individual trai…Visual attention: Individual differences in training and predicting complex task performance (1995)Visual attention: Individual …Video games as research tools: The Space Fortress game (1995)Video games as research tools…Training effects and working memory contributions to skill acquisition in a complex coordination task (1995)Training effects and working …Instructional simulation from a cognitive psychology viewpoint (1993)Instructional simulation from…Principles of training (1965)The Role of Practice in Dual-Task Performance: Toward Workload Modeling a Connectionist/Control Architecture (1988)The training of complex task performance (1989)Effectiveness of Part-Task Training and Increasing-Difficulty Training Strategies (2012)The Principles of Psychology (1891)Toward a theory of automatic information processing in reading (1974)Blueprints for complex learning: The 4C/ID-model (2002)The distraction effects of phone use during a crucial driving maneuver (2003)Two Approaches to the Study of Experts' Characteristics (2006)Cognitive Skills and Their Acquisition (2013)Workload: An examination of the concept. (1986)Transfer of Skill from a Computer Game Trainer to Flight (1994)Situation Awareness in Anesthesiology (1995)Training for attentional control in dual task settings: A comparison of young and old adults. (1995)Toward a Theory of Intrinsically Motivating Instruction* (1981)Students’ preconceptions in introductory mechanics (1982)Animation, incidental learning, and continuing motivation. (1991)Teaching for understanding (2003)Multiple forms of dynamic representation (2004)Metacognitive Aspects of Problem Solving (2024)Category norms of verbal items in 56 categories A replication and extension of the Connecticut category norms. (1969)Category and word search: Generalizing search principles to complex processing. (1983)Individual construct accessibility and perceptual selection (1986)The Implications of Research on Expertise for Curriculum and Pedagogy (2006)Decision Making in Action: Models and Methods (1993)Toward a Theory of Situation Awareness in Dynamic Systems (1995)Situation Awareness Analysis and Measurement (2000)Human Factors Measurement for Future Air Traffic Control Systems (2009)Prediction in Situation Awareness: Confidence Bias and Underlying Cognitive Abilities (2011)Situation awareness: operationally necessary and scientifically grounded (2015)Wechsler Adult Intelligence Scale-III (2001)Can training in a real-time strategy video game attenuate cognitive decline in older adults? (2008)Enrichment Effects on Adult Cognitive Development (2008)Videogames and Health Improvement: A Literature Review of Randomized Controlled Trials (2012)A randomized controlled trial of brain training with non-action video games in older adults: results of the 3-month follow-up (2015)The influence of video games on executive functions in college students (2015)Games, Motivation, and Learning: A Research and Practice Model (2002)What video games have to teach us about learning and literacy (2003)Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching (2006)Using Gamification and Serious Games for English Language Learning (2019)A systematized review on diabetes gamification (2020)Serious Games and Game-Based Learning (2023)Adult attachment, working models, and relationship quality in dating couples. (1990)A Design Science Research Methodology for Information Systems Research (2007)Learning by Expanding (2014)
this work references cited by second hop

References

  • 1983Mental Models1,324 cited
  • 1989Practice under changing priorities: An approach to the training of complex skills288 cited
  • 1985Training High-Performance Skills: Fallacies and Guidelines271 cited
  • 1984Designing Computer Games to Help Physics Students Understand Newton's Laws of Motion242 cited
  • 1985Part-Task Training for Tracking and Manual Control235 cited
  • 1984Automatic category search and its transfer.228 cited
  • 1963Effects of task complexity and task organization on the relative efficiency of part and whole training methods.198 cited
  • 1962The relative efficiency of several training methods as a function of transfer task complexity.49 cited

Cited by

  • 2011Review of Research on Computer Games122 cited
  • 2011Space Fortress game training and executive control in older adults: A pilot intervention119 cited
  • 2007Situational awareness ability and cognitive skills training in a complex real-world task102 cited
  • 1995Video games as research tools: The Space Fortress game80 cited
  • 2011Performance gains from directed training do not transfer to untrained tasks78 cited
  • 2007A Longitudinal Examination of the Comparative Criterion-Related Validity of Additive and Referent-Shift Consensus Operationalizations of Team Efficacy

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

74 cited
  • 1997Dyadic versus individual training protocols: Loss and reacquisition of a complex skill.67 cited
  • 1993Instructional simulation from a cognitive psychology viewpoint61 cited
  • 2009Whole and Part Practice: A Meta-Analysis57 cited
  • 2015Using video game play to improve education-majors’ mathematical performance: An experimental study55 cited
  • 1999Interlesson spacing and task-related processing during complex skill acquisition.54 cited
  • 1995Visual attention: Individual differences in training and predicting complex task performance50 cited
  • 1995Training effects and working memory contributions to skill acquisition in a complex coordination task43 cited
  • 2001Deconstructing SI: a contribution to the debate on component processes37 cited
  • 2006Laboratory Studies of Training, Skill Acquisition, and Retention of Performance34 cited
  • 2012Examining neural correlates of skill acquisition in a complex videogame training program32 cited