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Grounded constructions and how technology can help
8 references·16 citing·47 second hop
Grounded constructions and how technology can help (1998)Grounded constructions and how technology…A conceptual framework for the development of theories-in-action with open-ended learning environments (1996)A conceptual framework for th…Implications of postmodernism for science, or, science as progressive discourse (1994)Implications of postmodernism…Constructivism and the Design of Learning Environments: Context and Authentic Activities for Learning (1993)Constructivism and the Design…Conceptions of Educational Achievement (1990)Conceptions of Educational Ac…Anchored Instruction and Its Relationship to Situated Cognition (1990)Anchored Instruction and Its …Situated Cognition and the Culture of Learning (1989)Situated Cognition and the Cu…Mind in Society: The Development of Higher Psychological Processes (1978)Mind in Society: The Developm…The Aims of Education and Other Essays. (1931)The Aims of Education and Oth…When Chinese learners meet constructivist pedagogy online (2012)When Chinese learners meet co…What Do Students Learn When Collaboratively Using A Computer Game in the Study of Historical Disease Epidemics, and Why? (2011)What Do Students Learn When C…Testing a TPACK-Based Technology Integration Observation Instrument (2011)Testing a TPACK-Based Technol…Best Practices for Producing Video Content for Teacher Education (2010)Best Practices for Producing …The Design and Use of Simulation Computer Games in Education (2007)The Design and Use of Simulat…On the Edge: ICT and the Transformation of Professional Legal Learning (2006)On the Edge: ICT and the Tran…Designing experiential modes: A key focus for immersive learning environments (2005)Designing experiential modes:…Applying an authentic, dynamic learning environment in real world business (2004)Applying an authentic, dynami…Virtual Transformation: Web-Based Technology and Pedagogical Change (2003)Virtual Transformation: Web-B…Information and Communication Technologies (ICT) in an Elementary School: Students' Engagement in Higher Order Thinking (2003)Information and Communication…The Future of Computer-Based Interactive Technology for Teaching Individuals with Moderate to Severe Disabilities: Issues Relating to Research and Practice (2002)The Future of Computer-Based …Designing instruction for technology-enhanced learning (2002)Designing instruction for tec…Online Learning: From Information Dissemination to Fostering Collaboration (2001)Online Learning: From Informa…Locating an Ecological Psychology Methodology for Situated Action (2001)Locating an Ecological Psycho…Virtual Solar System Project: Learning Through a Technology-Rich, Inquiry-Based, Participatory Learning Environment (2000)Virtual Solar System Project:…Supporting distributed communities of practice with interactive television (2000)Supporting distributed commun…The systematic design of instruction (1978)Constructivist values for instructional systems design: Five principles toward a new mindset (1993)A five-dimensional framework for authentic assessment (2004)The Systematic Design of Instruction (2006)Authentic Learning Environments (2013)Situated Learning (1991)Situated Learning: Legitimate Peripheral Participation. 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(1968)Basics of Qualitative Research: Grounded Theory Procedures and Techniques. (1992)Read-only participants: a case for student communication in online classes (2008)Making a difference online: Facilitating service-learning through distance education (2010)Teaching and learning social justice through online service-learning courses (2010)Mental Models (1983)Reciprocal Teaching of Comprehension-Fostering and Comprehension-Monitoring Activities (1984)Organizational Learning and Communities-of-Practice: Toward a Unified View of Working, Learning, and Innovation (1991)What Video Games Have to Teach Us about Learning and Literacy (2004)Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge (2006)Analogical problem solving (1980)Cognition in Practice (1988)Self-regulated Learning at the Junction of Cognition and Motivation (1996)The situativity of knowing, learning, and research. (1998)An effective metacognitive strategy: learning by doing and explaining with a computer-based Cognitive Tutor (2002)Educational Researcher (2010)The Psychology of Interpersonal Relations. (1958)An instructional design framework for authentic learning environments (2000)KNOWLEDGE TRANSFER THROUGH INHERITANCE: SPIN-OUT GENERATION, DEVELOPMENT, AND SURVIVAL. (2004)Qualitative Analysis for Social Scientists (1987)Expansive Learning at Work: Toward an activity theoretical reconceptualization (2001)
this work references cited by second hop

References

  • 1978Mind in Society: The Development of Higher Psychological Processes53,480 cited
  • 1989Situated Cognition and the Culture of Learning13,635 cited
  • 1931The Aims of Education and Other Essays.1,184 cited
  • 1990Anchored Instruction and Its Relationship to Situated Cognition547 cited
  • 1990Conceptions of Educational Achievement408 cited
  • 1993Constructivism and the Design of Learning Environments: Context and Authentic Activities for Learning378 cited
  • 1994Implications of postmodernism for science, or, science as progressive discourse274 cited
  • 1996A conceptual framework for the development of theories-in-action with open-ended learning environments149 cited

Cited by

  • 2001Online Learning: From Information Dissemination to Fostering Collaboration109 cited
  • 2000Virtual Solar System Project: Learning Through a Technology-Rich, Inquiry-Based, Participatory Learning Environment100 cited
  • 2000Supporting distributed communities of practice with interactive television93 cited
  • 2003Virtual Transformation: Web-Based Technology and Pedagogical Change86 cited
  • 2004Applying an authentic, dynamic learning environment in real world business80 cited
  • 2010Best Practices for Producing Video Content for Teacher Education80 cited

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  • 2002Designing instruction for technology-enhanced learning75 cited
  • 2003Information and Communication Technologies (ICT) in an Elementary School: Students' Engagement in Higher Order Thinking74 cited
  • 2012When Chinese learners meet constructivist pedagogy online73 cited
  • 2007The Design and Use of Simulation Computer Games in Education68 cited
  • 2011Testing a TPACK-Based Technology Integration Observation Instrument62 cited
  • 2002The Future of Computer-Based Interactive Technology for Teaching Individuals with Moderate to Severe Disabilities: Issues Relating to Research and Practice43 cited
  • 2005Designing experiential modes: A key focus for immersive learning environments43 cited
  • 2001Locating an Ecological Psychology Methodology for Situated Action36 cited
  • 2011What Do Students Learn When Collaboratively Using A Computer Game in the Study of Historical Disease Epidemics, and Why?32 cited
  • 2006On the Edge: ICT and the Transformation of Professional Legal Learning15 cited