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A storytelling robot for pediatric rehabilitation
1 references·11 citing·49 second hop
A storytelling robot for pediatric rehabilitation (2000)A storytelling robot for pediatric rehabi…The design of children's technology (1998)The design of children's tech…Investigating family perceptions and design preferences for an in-home robot (2020)Investigating family percepti…Design Patterns for an Interactive Storytelling Robot to Support Children's Engagement and Agency (2020)Design Patterns for an Intera…A Socially Adaptable Framework for Human-Robot Interaction (2020)A Socially Adaptable Framewor…Emotional Storytelling Using Virtual and Robotic Agents (2018)Emotional Storytelling Using …Synchrony and Reciprocity: Key Mechanisms for Social Companion Robots in Therapy and Care (2015)Synchrony and Reciprocity: Ke…Robots: Assistive technologies for play, learning and cognitive development (2010)Robots: Assistive technologie…Communication of Emotion in Social Robots through Simple Head and Arm Movements (2010)Communication of Emotion in S…Going into the wild in child–robot interaction studies: issues in social robotic development (2008)Going into the wild in child–…Child's play (2005)Child's playDesign spaces and niche spaces of believable social robots (2003)Design spaces and niche space…A quantitative technique for analysing robot-human interactions (2003)A quantitative technique for …Assessment in infancy: Ordinal scales of psychological development. (1975)A survey of socially interactive robots (2003)Human-Robot Interaction: A Survey (2007)STEM for Inclusive Excellence and Equity (2020)Does the chimpanzee have a theory of mind? (1978)Does the autistic child have a “theory of mind” ? (1985)Social psychology: handbook of basic principles (2008)Human social motor solutions for human–machine interaction in dynamical task contexts (2019)Robot Expressive Motions (2019)Reciprocity and alignment: quantifying coupling in dynamic interactions (2021)Mind in Society: The Development of Higher Psychological Processes (1978)From Barbie to Mortal Kombat: gender and computer games (1998)Eager to learn: educating our preschoolers (2001)A case study of tangible flags (2006)A Mobile Mixed-Reality Environment for Children's Storytelling Using a Handheld Projector and a Robot (2011)A systematic review of game technologies for pediatric patients (2018)Theory of Mind for a Humanoid Robot (2002)Interactive Robots as Social Partners and Peer Tutors for Children: A Field Trial (2004)How Social Robots Will Help Us to Diagnose, Treat, and Understand Autism (2007)Promoting interaction amongst autistic adolescents using robots (2010)Imagery of Disabled People within Social Robotics Research (2012)The Repertoire of Nonverbal Behavior: Categories, Origins, Usage, and Coding (1969)Perception in chess (1973)Categorization and Representation of Physics Problems by Experts and Novices* (1981)Emotional Postures for the Humanoid-Robot Nao (2013)Social Robots: Views of Staff of a Disability Service Organization (2014)Influence of Embodiment and Substrate of Social Robots on Users’ Decision-Making and Attitude (2018)An Experimental Study of Apparent Behavior (1944)Understanding Comics: The Invisible Art (1998)Embodied Conversational Agents (2000)Perception of Robot Smiles and Dimensions for Human-Robot Interaction Design (2006)The art of designing robot faces (2006)Robotic etiquette (2007)ROBOTS AS SOCIAL ACTORS: AURORA AND THE CASE OF AUTISM (1999)Sociable machines: expressive social exchange between humans and robots (2000)Games Children with Autism Can Play with Robota, a Humanoid Robotic Doll (2002)Field trial of networked social robots in a shopping mall (2009)A Pilot Study of the KIBO Robot in Children with Severe ASD (2018)Robot-Based Intervention for Children With Autism Spectrum Disorder: A Systematic Literature Review (2021)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1956)A circumplex model of affect. (1980)Measuring emotion: The self-assessment manikin and the semantic differential (1994)The emotional robotic storyteller: On the influence of affect congruency on narrative transportation, robot perception, and persuasion (2021)Living With Seal Robots—Its Sociopsychological and Physiological Influences on the Elderly at a Care House (2007)Voice Interfaces in Everyday Life (2018)Reliability and Inter-rater Reliability in Qualitative Research (2019)Primary school students' perceptions of interactive whiteboards (2005)A conceptual framework based on Activity Theory for mobile CSCL (2006)Child as Protagonist (2017)
this work references cited by second hop

References

  • 1998The design of children's technology475 cited

Cited by

  • 2003Design spaces and niche spaces of believable social robots118 cited
  • 2003A quantitative technique for analysing robot-human interactions106 cited
  • 2015Synchrony and Reciprocity: Key Mechanisms for Social Companion Robots in Therapy and Care97 cited
  • 2005Child's play94 cited
  • 2010Communication of Emotion in Social Robots through Simple Head and Arm Movements93 cited
  • 2018Emotional Storytelling Using Virtual and Robotic Agents83 cited
  • 2008Going into the wild in child–robot interaction studies: issues in social robotic development82 cited
  • 2010Robots: Assistive technologies for play, learning and cognitive development78 cited
  • 2020Investigating family perceptions and design preferences for an in-home robot77 cited
  • 2020Design Patterns for an Interactive Storytelling Robot to Support Children's Engagement and Agency65 cited
  • 2020A Socially Adaptable Framework for Human-Robot Interaction63 cited

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