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Storytelling: The Real Work of Museums
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Storytelling: The Real Work of Museums (2001)Storytelling: The Real Work of MuseumsMuseum beyond physical walls: an exploration of virtual reality-enhanced experience in an exhibition-like space (2022)Museum beyond physical walls:…Interpersonalizing Intimate Museum Experiences (2021)Interpersonalizing Intimate M…Egypt’s dispersed heritage: Multi-directional storytelling through comic art (2021)Egypt’s dispersed heritage: M…Transforming the museum and meeting visitor requirements: The case of the Shaanxi History Museum (2020)Transforming the museum and m…Exploring the Potential of Visually-Rich Animated Digital Storytelling for Cultural Heritage (2020)Exploring the Potential of Vi…Bringing the Illusion of Reality Inside Museums—A Methodological Proposal for an Advanced Museology Using Holographic Showcases (2019)Bringing the Illusion of Real…An experiential view to children learning in museums with Augmented Reality (2019)An experiential view to child…Virtual museums and built environment: narratives and immersive experience via multi-temporal geodata hub (2018)Virtual museums and built env…VIRTUAL MUSEUMS AS DIGITAL STORYTELLERS FOR DISSEMINATION OF BUILT ENVIRONMENT: POSSIBLE NARRATIVES AND OUTLOOKS FOR APPEALING AND RICH ENCOUNTERS WITH THE PAST (2017)VIRTUAL MUSEUMS AS DIGITAL ST…Museum communication and storytelling: articulating understandings within the museum structure (2017)Museum communication and stor…Designing museum exhibits that facilitate visitor reflection and discussion (2016)Designing museum exhibits tha…Art-Bots: Toward Chat-Based Conversational Experiences in Museums (2016)Art-Bots: Toward Chat-Based C…Exhibitions as learning environments: a review of empirical research on students’ science learning at Natural History Museums, Science Museums and Science Centres (2014)Exhibitions as learning envir…CHESS: Personalized Storytelling Experiences in Museums (2014)CHESS: Personalized Storytell…From personalization to adaptivity – Creating immersive visits through interactive digital storytelling at the Acropolis Museum (2013)From personalization to adapt…The interrelationships between adult museum visitor's learning identities and their museum experiences (2007)The interrelationships betwee…Mind in Society: The Development of Higher Psychological Processes (1978)Qualitative Data Analysis: An Expanded Sourcebook (1994)Situated Learning: Legitimate Peripheral Participation. (1994)Museum Learning: Using Research as Best Practice in Creating Future Museum Exhibition (2013)Gaming Versus Storytelling: Understanding Children’s Interactive Experiences in a Museum Setting (2017)Identification of key components of visitor education in a museum (2018)Learning from Museums: Visitor Experiences and the Making of Meaning (2000)The Participatory Museum (2010)What makes a museum attractive to young people? Evidence from Italy (2018)Developing experiences: creative process behind the design and production of immersive exhibitions (2021)Museum exhibition co-creation in the age of data: Emerging design strategy for enhanced visitor engagement (2023)Relevance: Communication and cognition . 2nd edn. By. Dan Sperber and Deirdre Wilson. Oxford & Cambridge, MA: Blackwell, 1995. Pp. xiii, 326. (1997)The storytelling animal: how stories make us human (2012)Inclusive museum audio guides: ‘guided looking’ through audio description enhances memorability of artworks for sighted audiences (2021)Museum as multisensorial site: story co-making and the affective interrelationship between museum visitors, heritage space, and digital storytelling (2021)Storytelling in heritage tourism: an exploration of co-creative experiences from a tourist perspective (2023)Storytelling on mobile devices for cultural heritage (2012)Engaging the museum space: Mobilizing visitor engagement with digital content creation (2016)Applying Interactive Storytelling in Cultural Heritage: Opportunities, Challenges and Lessons Learned (2018)The Narrative Construction of Reality (1991)Narrative Analysis: Oral Versions of Personal Experience1 (1997)Cartography I (2011)Heritage values, digital storytelling, and heritage communication: the exploration of cultural heritage sites in virtual environments (2024)Phygital approach to value co-creation in international museums (2024)Experiential Learning : Experience as the Source of Learning and Development (1983)Experience and Education (1986)The Influence of Mixed Reality on Satisfaction and Brand Loyalty in Cultural Heritage Attractions: A Brand Equity Perspective (2020)Digital media in institutional informal learning places: A systematic literature review (2021)The role of immersive technology in Customer Experience Management (2021)Tailored audio augmented environments for museums (2004)Designing ubiquitous computing to enhance children's interaction in museums (2005)A visitor's guide in an active museum (2011)Educational Enhancing Of Virtual Expositions. Towards Visitor-Centered Storytelling Digital Museology (2014)Alternating Reality: An Interweaving Narrative of Physical and Virtual Cultural Exhibitions (2017)ANÁLISIS DEL USO DE LA TECNOLOGÍA EN LOS MUSEOS: LOS MUSEOS INTELIGENTES. ESTUDIO DE CASOS EN LA CIUDAD DE MADRID (2019)Gift Giving in Anthropological Perspective (1983)Inalienable Possessions (1992)Valuing Things: The Public and Private Meanings of Possessions (1994)Hybrid Museum Experiences (2022)Museum experience and its impact on visitor reactions (2023)Machine Learning Processes As Sources of Ambiguity: Insights from AI Art (2024)Homo Ludens: A Study of the Play-Element in Culture. (1951)Using the contextual model of learning to understand visitor learning from a science center exhibition (2005)The Museum Experience (2016)Comparing the Impact of Non-Gamified and Gamified Virtual Reality in Digital Twin Virtual Museum Environments: A Case Study of Wieng Yong House Museum, Thailand (2024)Enriching User-Visitor Experiences in Digital Museology: Combining Social and Virtual Interaction within a Metaverse Environment (2024)The artificial intelligence technology for immersion experience and space design in museum exhibition (2025)Towards implementing an AI chatbot platform for museums (2020)Personalizing Cultural Heritage Access in a Virtual Reality Exhibition: A User Study on Viewing Behavior and Content Preferences (2023)Enhancing Visitor Engagement in Interactive Art Exhibitions with Visual-Enhanced Conversational Agents (2025)
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  • 2019An experiential view to children learning in museums with Augmented Reality121 cited
  • 2017Museum communication and storytelling: articulating understandings within the museum structure72 cited
  • 2016Designing museum exhibits that facilitate visitor reflection and discussion58 cited
  • 2014CHESS: Personalized Storytelling Experiences in Museums55 cited
  • 2022Museum beyond physical walls: an exploration of virtual reality-enhanced experience in an exhibition-like space49 cited
  • 2016Art-Bots: Toward Chat-Based Conversational Experiences in Museums44 cited
  • 2021Interpersonalizing Intimate Museum Experiences34 cited
  • 2007The interrelationships between adult museum visitor's learning identities and their museum experiences34 cited
  • 2017VIRTUAL MUSEUMS AS DIGITAL STORYTELLERS FOR DISSEMINATION OF BUILT ENVIRONMENT: POSSIBLE NARRATIVES AND OUTLOOKS FOR APPEALING AND RICH ENCOUNTERS WITH THE PAST31 cited
  • 2013From personalization to adaptivity – Creating immersive visits through interactive digital storytelling at the Acropolis Museum31 cited
  • 2020Transforming the museum and meeting visitor requirements: The case of the Shaanxi History Museum29 cited
  • 2018Virtual museums and built environment: narratives and immersive experience via multi-temporal geodata hub28 cited
  • 2019Bringing the Illusion of Reality Inside Museums—A Methodological Proposal for an Advanced Museology Using Holographic Showcases

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28 cited
  • 2014Exhibitions as learning environments: a review of empirical research on students’ science learning at Natural History Museums, Science Museums and Science Centres27 cited
  • 2021Egypt’s dispersed heritage: Multi-directional storytelling through comic art27 cited
  • 2020Exploring the Potential of Visually-Rich Animated Digital Storytelling for Cultural Heritage26 cited