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Educational games in an obstetrics and gynecology core curriculum
3 references·16 citing·37 second hop
Educational games in an obstetrics and gynecology core curriculum (2005)Educational games in an obstetrics and gy…The approaches to learning of students in a traditional and in an innovative problem‐based medical school (1986)The approaches to learning of…Experience and Education (1986)Experience and EducationExperience and Education. 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References

  • 1986Experience and Education13,444 cited
  • 1938Experience and Education.6,904 cited
  • 1986The approaches to learning of students in a traditional and in an innovative problem‐based medical school344 cited

Cited by

  • 2018Effects of flipped classrooms integrated with MOOCs and game-based learning on the learning motivation and outcomes of students from different backgrounds89 cited
  • 2008Students’ likes and dislikes regarding student-activating and lecture-based educational settings: Consequences for students’ perceptions of the learning environment, student learning and performance73 cited
  • 2015Twelve tips for maximizing the effectiveness of game-based learning65 cited
  • 2015A puzzle used to teach the cardiac cycle63 cited
  • 2011Serious gaming in women’s health care62 cited
  • 2018Creating GridlockED: A Serious Game for Teaching About Multipatient Environments54 cited
  • 2008Leveraging game-informed healthcare education53 cited
  • 2015Quiz game teaching format versus didactic lectures52 cited
  • 2012The Use of Digital Games and Simulators in Veterinary Education: An Overview with Examples50 cited
  • 2011Using computer games for instruction: The student experience50 cited
  • 2014A Game-Based Approach to an Entire Physical Chemistry Course

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46 cited
  • 2017Effect of an educational game on university students’ learning about action potentials45 cited
  • 2021Effectiveness of the game-based learning over traditional teaching–learning strategy to instruct pharmacology for Phase II medical students44 cited
  • 2024Game design elements of serious games in the education of medical and healthcare professions: a mixed-methods systematic review of underlying theories and teaching effectiveness43 cited
  • 2010Challenges in the evaluation of educational computer games43 cited
  • 2016Assessing the learning potential of an interactive digital game versus an interactive-style didactic lecture: the continued importance of didactic teaching in medical student education41 cited