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Life-cycle of the games industry
16 references·0 citing·41 second hop
Life-cycle of the games industry (2008)Life-cycle of the games industryThe Cultural Industries (2019)The Cultural IndustriesBalancing the Tensions Between Rationalization and Creativity in the Video Games Industry (2007)Balancing the Tensions Betwee…Toward a systematic framework for research on dominant designs, technological innovations, and industrial change (2006)Toward a systematic framework…Cultural Industries and the Production of Culture (2004)Cultural Industries and the P…Network effects and competition: an empirical analysis of the home video game industry (2002)Network effects and competiti…Balancing Act: Learning from Organizing Practices in Cultural Industries (2000)Balancing Act: Learning from …The Life Cycle of a Competitive Industry (1994)The Life Cycle of a Competiti…Technological Discontinuities and Dominant Designs: A Cyclical Model of Technological Change (1990)Technological Discontinuities…Architectural Innovation: The Reconfiguration of Existing Product Technologies and the Failure of Established Firms (1990)Architectural Innovation: The…Technological Discontinuities and Organizational Environments (1986)Technological Discontinuities…The interaction of design hierarchies and market concepts in technological evolution (1985)The interaction of design hie…Innovation: Mapping the winds of creative destruction (1985)Innovation: Mapping the winds…The Productivity Dilemma: Roadblock to Innovation in the Automobile Industry (1979)The Productivity Dilemma: Roa…Patterns of Industrial Innovation (1978)Patterns of Industrial Innova…A dynamic model of process and product innovation (1975)A dynamic model of process an…Processing Fads and Fashions: An Organization-Set Analysis of Cultural Industry Systems (1972)Processing Fads and Fashions:…Organization and environment (1967)ORGANIZATIONAL INNOVATION: A META-ANALYSIS OF EFFECTS OF DETERMINANTS AND MODERATORS. (1991)The Management of Innovation (1994)Open for innovation: the role of openness in explaining innovation performance among U.K. manufacturing firms (2005)The Structure of Scientific Revolutions (1963)Absorptive Capacity: A New Perspective on Learning and Innovation (1990)Managerial Fads and Fashions: The Diffusion and Rejection of Innovations (1991)The Theory of Economic Development (2003)Why is economic geography not an evolutionary science? Towards an evolutionary economic geography (2006)Strategy and Structure: Chapters in the History of the American Industrial Enterprise (1962)Fashion: From Class Differentiation to Collective Selection (1969)The Categorical Imperative: Securities Analysts and the Illegitimacy Discount (1999)Experimental Study of Inequality and Unpredictability in an Artificial Cultural Market (2006)Diffusion of Innovations 1 (2019)Petroleum Progress and Profits: A History of Process Innovation (1963)Perspectives on Technology (1977)An Evolutionary Theory of Economic Change. (1983)Core capabilities and core rigidities: A paradox in managing new product development (1992)Profiting from technological innovation: Implications for integration, collaboration, licensing and public policy (1993)Toward a knowledge‐based theory of the firm (1996)Capitalism, Socialism and Democracy (1997)Dynamic capabilities and strategic management (1997)Explicating dynamic capabilities: the nature and microfoundations of (sustainable) enterprise performance (2007)The Population Ecology of Organizations (1977)Technological paradigms and technological trajectories (1982)Dimensions of Organizational Task Environments (1984)Competitive Advantage: Creating and Sustaining Superior Performance (1985)Organizational Learning and Communities-of-Practice: Toward a Unified View of Working, Learning, and Innovation (1991)The Structure of Scientific Revolutions (1963)Demography and Design: Predictors of New Product Team Performance (1992)Windows of Opportunity: Temporal Patterns of Technological Adaptation in Organizations (1994)The Performance of Incumbent Firms in the Face of Radical Technological Innovation (2003)TIME AN TRANSITION IN WORK TEAMS: TOWARD A NEW MODEL OF GROUP DEVELOPMENT. (1988)Entry, Exit, Growth, and Innovation over the Product Life Cycle (1996)Aging, Obsolescence, and Organizational Innovation (2000)The Production of Culture Perspective (2004)Urban Development and the Politics of a Creative Class: Evidence from a Study of Artists (2006)In the Social Factory? (2008)Innovative clusters and the industry life cycle (1996)Dominance by birthright: entry of prior radio producers and competitive ramifications in the U.S. television receiver industry (2000)Growth through Heterogeneous Innovations (2018)
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References

  • 1990Architectural Innovation: The Reconfiguration of Existing Product Technologies and the Failure of Established Firms8,369 cited
  • 1986Technological Discontinuities and Organizational Environments6,124 cited
  • 1975A dynamic model of process and product innovation3,512 cited
  • 1978Patterns of Industrial Innovation3,340 cited
  • 1990Technological Discontinuities and Dominant Designs: A Cyclical Model of Technological Change3,240 cited
  • 1985Innovation: Mapping the winds of creative destruction2,794 cited
  • 1972Processing Fads and Fashions: An Organization-Set Analysis of Cultural Industry Systems1,345 cited
  • 2019The Cultural Industries1,153 cited
  • 1985The interaction of design hierarchies and market concepts in technological evolution959 cited
  • 1994The Life Cycle of a Competitive Industry757 cited
  • 2006Toward a systematic framework for research on dominant designs, technological innovations, and industrial change654 cited
  • 1979The Productivity Dilemma: Roadblock to Innovation in the Automobile Industry610 cited
  • 2000Balancing Act: Learning from Organizing Practices in Cultural Industries601 cited
  • 2002Network effects and competition: an empirical analysis of the home video game industry486 cited
  • 2004

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Cultural Industries and the Production of Culture
460 cited
  • 2007Balancing the Tensions Between Rationalization and Creativity in the Video Games Industry339 cited
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