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Back to the real world (1993)Back to the real worldChallenges of Integrating New Technologies for Orthopedic Doctors to Face up to Difficulties during the Pandemic Era (2023)Challenges of Integrating New…Rhetoric, Induction, and the Free Speech Dilemma (2006)Rhetoric, Induction, and the …O papel da interação humano-computador na inclusão digital (2003)O papel da interação humano-c…Museums, children, and technology (2001)Museums, children, and techno…Location Oriented Integration of Internet Information - Mobile Info Search - (2000)Location Oriented Integration…SITUATION-DEPENDENT METAPHOR FOR PERSONAL MULTIMEDIA INFORMATION (1999)SITUATION-DEPENDENT METAPHOR …Is paper safer? The role of paper flight strips in air traffic control (1999)Is paper safer? The role of p…Information in places (1999)Information in placesDesigning PETS (1999)Designing PETSParticipatory simulations (1998)Participatory simulationsScience Museums as Environments for Learning (1990)The Computer for the 21st Century (1991)A motivational system for regulating human-robot interaction (1998)Development of an Autonomous Quadruped Robot for Robot Entertainment (1998)Child's play: myth, mimesis and make-believe (1999)A Mobile Mixed-Reality Environment for Children's Storytelling Using a Handheld Projector and a Robot (2011)Relieving operators’ workload: Towards affective robotics in industrial scenarios (2018)Finding and reminding (1995)The wearable remembrance agent: a system for augmented memory (2002)Falsification and the Methodology of Scientific Research Programmes (1976)The Methodology of Scientific Research Programmes (1978)Knowledge in a Social World (1999)Contemporary Rhetorical Citizenship (2014)Introduction to Computer Simulation: The System Dynamics Approach (1982)Introduction to Computer Simulation-A System Dynamics Modeling Approach. (1997)Diving Into Complexity: Developing Probabilistic Decentralized Thinking Through Role-Playing Activities (1998)Networked Gridlock: Students Enacting Complex Dynamic Phenomena with the HubNet Architecture (2000)A Dialectic Analysis of Generativity: Issues of Network-Supported Design in Mathematics and Science (2005)Mobile Technology for Children: Designing for Interaction and Learning (2009)The fifth discipline, the art and practice of the learning organization (1991)Mirror worlds, or, The day software puts the universe in a shoebox. . .: how it will happen and what it will mean (1992)Metaphors We Live By (2003)Toward a Science of Service Systems (2010)Developing a framework to improve virtual shopping in digital malls with intelligent self-service systems (2014)Storytelling about places: Tourism marketing in the digital age (2018)Judgment under Uncertainty: Heuristics and Biases (1975)Judgment Under Uncertainty: Heuristics and Biases. (1984)Plans and Situated Actions: The Problem of Human-Machine Communication (1990)Situation awareness in emergency medical dispatch (2004)Reflections on 25 Years of Ethnography in CSCW (2013)Affordances for practice (2014)A Service Quality Model and its Marketing Implications (1984)A Conceptual Model of Service Quality and Its Implications for Future Research (1985)SERVQUAL: A multiple-Item Scale for measuring consumer perceptions of service quality (1988)The Role of Digital Technologies and Intellectual Property Management in Driving Sustainable Innovation (2025)Analysis of Accessibility Initiatives Applied to the Web (2012)Voices Project: Technological Innovations in Social Inclusion of People with Visual Impairment (2013)Barreiras tecnológicas (2021)
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  • 1999Is paper safer? The role of paper flight strips in air traffic control357 cited
  • 1999Designing PETS102 cited
  • 1999Information in places91 cited
  • 1998Participatory simulations87 cited
  • 2003O papel da interação humano-computador na inclusão digital25 cited
  • 2006Rhetoric, Induction, and the Free Speech Dilemma13 cited
  • 2023Challenges of Integrating New Technologies for Orthopedic Doctors to Face up to Difficulties during the Pandemic Era12 cited
  • 2000Location Oriented Integration of Internet Information - Mobile Info Search -11 cited
  • 1999SITUATION-DEPENDENT METAPHOR FOR PERSONAL MULTIMEDIA INFORMATION8 cited
  • 2001Museums, children, and technology4 cited

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