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Attainability of boundary points under reinforcement learning
14 references·10 citing·37 second hop
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this work references cited by second hop

References

  • 1998Evolutionary Games and Population Dynamics5,502 cited
  • 1996Potential Games3,617 cited
  • 2011Evolutionary Game Theory2,854 cited
  • 1998Predicting How People Play Games: Reinforcement Learning in Experimental Games with Unique, Mixed Strategy Equilibria1,794 cited
  • 1995Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term1,678 cited
  • 1999Experience-weighted Attraction Learning in Normal Form Games1,487 cited
  • 1997Learning Through Reinforcement and Replicator Dynamics738 cited
  • 1995Evolutionary Game Theory495 cited
  • 2004On the convergence of reinforcement learning248 cited
  • 2002Two Competing Models of How People Learn in Games235 cited
  • 2002Evolutionary Implementation and Congestion Pricing225 cited
  • 1993On designing economic agents that behave like human agents211 cited
  • 2004Learning, information, and sorting in market entry games: theory and evidence105 cited
  • 1999Payoff Assessments without Probabilities: A Simple Dynamic Model of Choice101 cited

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  • 2009Learning and Equilibrium103 cited

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  • 2007Transient and asymptotic dynamics of reinforcement learning in games78 cited
  • 2014Penalty-Regulated Dynamics and Robust Learning Procedures in Games59 cited
  • 2017The Probabilistic Foundations of Rational Learning51 cited
  • 2012Wisdom of crowds versus groupthink: learning in groups and in isolation46 cited
  • 2009Heterogeneous beliefs and local information in stochastic fictitious play45 cited
  • 2013Probe and Adjust in Information Transfer Games37 cited
  • 2007Adaptive learning models of consumer behavior28 cited
  • 2011Signaling games: dynamics of evolution and learning27 cited
  • 2021Reference points and learning3 cited