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Gaming Rail Cargo Management
5 references·0 citing·22 second hop
Gaming Rail Cargo Management (2011)Gaming Rail Cargo ManagementThe Gaming of Policy and the Politics of Gaming: A Review (2009)The Gaming of Policy and the …Testing social theories in computer-mediated communication through gaming and simulation (2006)Testing social theories in co…Build your seaport in a game and learn about complex systems (2006)Build your seaport in a game …Policy games for strategic management (2004)Policy games for strategic ma…A Paradigm for Game Design (1980)A Paradigm for Game DesignThe fifth discipline, the art and practice of the learning organization (1991)The fifth discipline fieldbook: Strategies and tools for building a learning organization (1995)Western European housing systems and the impact of the international financial crisis (2011)Industrial Dynamics: A Major Breakthrough for Decision Makers (2012)Digital games and the US National Research Council’s science proficiency goals (2013)Virtual internships in blended environments to prepare preservice teachers for the professional teaching context (2019)A BEHAVIORAL MODEL OF RATIONAL CHOICE (1955)Agendas, alternatives, and public policies (1984)Agendas, Alternatives, and Public Policies (1985)Role-play simulations for climate change adaptation education and engagement (2016)On Evaluating Social Learning Outcomes of Serious Games to Collaboratively Address Sustainability Problems: A Literature Review (2018)Gameful civic engagement: A review of the literature on gamification of e-participation (2020)A Theory of Cognitive Dissonance (1957)Proceedings of the 2001 Winter Simulation Conference (2001)The Power of Sponges (2015)A Theory of Cognitive Dissonance (2017)Motivations of playing digital games: A review and research agenda (2021)Policy Gaming for Strategy and Change (2007)A review of water-related serious games to specify use in environmental Multi-Criteria Decision Analysis (2018)Challenges in Serious Game Design and Development: Educators’ Experiences (2020)Contribution of simulation and gaming to natural resource management issues: An introduction (2007)If you have a hammer everything looks like a nail: traditional versus participatory model building (2007)
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References

  • 2009The Gaming of Policy and the Politics of Gaming: A Review353 cited
  • 2004Policy games for strategic management178 cited
  • 1980A Paradigm for Game Design142 cited
  • 2006Build your seaport in a game and learn about complex systems51 cited
  • 2006Testing social theories in computer-mediated communication through gaming and simulation44 cited

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