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Communication and the Good Life: Why and How Our Discipline Should Make a Difference
16 references·6 citing·41 second hop
Communication and the Good Life: Why and How Our Discipline Should Make a Difference (2015)Communication and the Good Life: Why and …Permanently online – Permanently connected: Explorations into university students’ use of social media and mobile smart devices (2016)Permanently online – Permanen…Parasocial Interactions and Relationships (2015)Parasocial Interactions and R…Temporarily Expanding the Boundaries of the Self: Motivations for Entering the Story World and Implications for Narrative Effects (2014)Temporarily Expanding the Bou…Checking email less frequently reduces stress (2014)Checking email less frequentl…Warum es die Welt nicht gibt (2013)Warum es die Welt nicht gibtResponding To the Screen (2013)Responding To the ScreenPsychology of Entertainment (2013)Psychology of EntertainmentMotivational, emotional, and behavioral correlates of fear of missing out (2013)Motivational, emotional, and …Mobile phones and the good life: Examining the relationships among mobile use, social capital and subjective well-being (2013)Mobile phones and the good li…Hartmut Rosa: Beschleunigung. Die Veränder ung der Zeitstrukturen in der Moderne. Suhrkamp, Frankfurt, 2005., 537 str. (2010)Hartmut Rosa: Beschleunigung.…The Video Game Experience as “True” Identification: A Theory of Enjoyable Alterations of Players' Self-Perception (2009)The Video Game Experience as …Beschleunigung : die Veränderung der Zeitstrukturen in der Moderne (2005)Beschleunigung : die Veränder…Understanding Media Enjoyment: The Role of Transportation Into Narrative Worlds (2004)Understanding Media Enjoyment…Psychological Escapism: Predicting the Amount of Television Viewing by Need for Cognition (2001)Psychological Escapism: Predi…A THEORY OF HUMAN CURIOSITY (1954)A THEORY OF HUMAN CURIOSITYThe Behavior of Organisms: An Experimental Analysis (1939)The Behavior of Organisms: An…Jobs-to-Be-Done and Journalism Innovation: Making News More Responsive to Community Needs (2024)Jobs-to-Be-Done and Journalis…A comprehensive experimental test of the affective disposition theory of drama (2023)A comprehensive experimental …Eudaimonic Media in Lived Experience: Retrospective Responses to Eudaimonic vs. Non-Eudaimonic Films (2021)Eudaimonic Media in Lived Exp…Permanently online and permanently connected: Development and validation of the Online Vigilance Scale (2018)Permanently online and perman…Against dullness: on what it means to be interesting in communication research (2018)Against dullness: on what it …Auf dem Weg zu einer Kommunikationswissenschaft (2016)Auf dem Weg zu einer Kommunik…Intrinsic Motivation and Self-Determination in Human Behavior (1985)Intrinsic Motivation and Self-Determination in Human Behavior (1988)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)Problematic smartphone use: A conceptual overview and systematic review of relations with anxiety and depression psychopathology (2016)The relationship between addictive use of social media and video games and symptoms of psychiatric disorders: A large-scale cross-sectional study. (2016)Social Networking Sites and Addiction: Ten Lessons Learned (2017)The Strength of Weak Ties (1973)Social Capital in the Creation of Human Capital (1988)Bowling alone: the collapse and revival of American community (2000)Reinforcement or Displacement? The Reciprocity of FtF, IM, and SNS Communication and Their Effects on Loneliness and Life Satisfaction (2017)Mobile-mediated multimodal communications, relationship quality and subjective well-being: An analysis of smartphone use from a life course perspective (2018)What Makes Smartphone Use Meaningful or Meaningless? (2018)Metacognition and cognitive monitoring: A new area of cognitive-developmental inquiry. (1979)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)The Ideal Self at Play (2011)Player Identification in Online Games: Validation of a Scale for Measuring Identification in MMOGs (2012)Value Creation in the Video Game Industry: Industry Economics, Consumer Benefits, and Research Opportunities (2013)Actual Minds, Possible Worlds. (1986)Flow: the psychology of optimal experience (1990)The need to belong: Desire for interpersonal attachments as a fundamental human motivation. (1995)GameFlow (2005)Toward a Theory of Entertainment Persuasion: Explaining the Persuasive Effects of Entertainment-Education Messages (2008)The Satisfaction With Life Scale (1985)Handbook of Positive Psychology (2001)“Looking Up and Feeling Down”. The influence of mobile social networking site use on upward social comparison, self-esteem, and well-being of adult smartphone users (2019)Are smartphones really that bad? Improving the psychological measurement of technology-related behaviors (2019)Sleepless due to social media? Investigating problematic sleep due to social media and social media sleep hygiene (2020)Enjoyment: At the Heart of Media Entertainment (2004)Understanding tailoring in communicating about health (2008)The Differential Susceptibility to Media Effects Model (2013)Leisure Time in Modern Societies: A New Source of Boredom and Stress? (2012)Digital prosumption labour on social media in the context of the capitalist regime of time (2013)Introduction: Media and Nostalgia (2014)SOME CURRENT DIMENSIONS OF APPLIED BEHAVIOR ANALYSIS1 (1968)Approach and avoidance motivation and achievement goals (1999)The Role of Assessment in a Learning Culture (2000)Curiosity and the pleasures of learning: Wanting and liking new information (2005)Students' questions: a potential resource for teaching and learning science (2008)The Wick in the Candle of Learning (2009)On identity: from a philosophical point of view (2013)
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References

  • 1939The Behavior of Organisms: An Experimental Analysis4,398 cited
  • 2013Motivational, emotional, and behavioral correlates of fear of missing out3,926 cited
  • 2004Understanding Media Enjoyment: The Role of Transportation Into Narrative Worlds1,270 cited
  • 2013Psychology of Entertainment992 cited
  • 1954A THEORY OF HUMAN CURIOSITY929 cited
  • 2009The Video Game Experience as “True” Identification: A Theory of Enjoyable Alterations of Players' Self-Perception459 cited
  • 2016Permanently online – Permanently connected: Explorations into university students’ use of social media and mobile smart devices320 cited
  • 2005Beschleunigung : die Veränderung der Zeitstrukturen in der Moderne302 cited
  • 2010Hartmut Rosa: Beschleunigung. Die Veränder ung der Zeitstrukturen in der Moderne. Suhrkamp, Frankfurt, 2005., 537 str.301 cited
  • 2013Mobile phones and the good life: Examining the relationships among mobile use, social capital and subjective well-being245 cited
  • 2014Checking email less frequently reduces stress234 cited
  • 2001Psychological Escapism: Predicting the Amount of Television Viewing by Need for Cognition231 cited
  • 2015Parasocial Interactions and Relationships228 cited
  • 2013Responding To the Screen217 cited

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2014
Temporarily Expanding the Boundaries of the Self: Motivations for Entering the Story World and Implications for Narrative Effects
214 cited
  • 2013Warum es die Welt nicht gibt62 cited
  • Cited by

    • 2018Permanently online and permanently connected: Development and validation of the Online Vigilance Scale149 cited
    • 2021Eudaimonic Media in Lived Experience: Retrospective Responses to Eudaimonic vs. Non-Eudaimonic Films27 cited
    • 2023A comprehensive experimental test of the affective disposition theory of drama26 cited
    • 2016Auf dem Weg zu einer Kommunikationswissenschaft25 cited
    • 2018Against dullness: on what it means to be interesting in communication research18 cited
    • 2024Jobs-to-Be-Done and Journalism Innovation: Making News More Responsive to Community Needs12 cited