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Real mean girls? Reality television viewing, social aggression, and gender-related beliefs among female emerging adults.
16 references·2 citing·47 second hop
Real mean girls? Reality television viewing, social aggression, and gender-related beliefs among female emerging adults. (2015)Real mean girls? Reality television viewi…The State of Cultivation (2010)The State of CultivationThe virtual census: representations of gender, race and age in video games (2009)The virtual census: represent…Video Game Characters and the Socialization of Gender Roles: Young People’s Perceptions Mirror Sexist Media Depictions (2007)Video Game Characters and the…The mass production of celebrity (2006)The mass production of celebr…Identity and Agency in Emerging Adulthood (2005)Identity and Agency in Emergi…An Integrated Review of Indirect, Relational, and Social Aggression (2005)An Integrated Review of Indir…Television News and the Cultivation of Fear of Crime (2003)Television News and the Culti…Social Aggression among Girls (2003)Social Aggression among GirlsShirts vs. Skins: Clothing as an Indicator of Gender Role Stereotyping in Video Games (2002)Shirts vs. Skins: Clothing as…Social Cognitive Theory of Mass Communication (2001)Social Cognitive Theory of Ma…Emerging adulthood: A theory of development from the late teens through the twenties. (2000)Emerging adulthood: A theory …An Examination of Violence and Gender Role Portrayals in Video Games: Implications for Gender Socialization and Aggressive Behavior (1998)An Examination of Violence an…A developmental investigation of social aggression among children. (1997)A developmental investigation…Children's wishful identification and parasocial interaction with favorite television characters (1996)Children's wishful identifica…Social Foundations of Thought and Action : A Social Cognitive Theory (1985)Social Foundations of Thought…Living with Television: The Violence Profile (1976)Living with Television: The V…The relation of Black-oriented reality television consumption and perceived realism to the endorsement of stereotypes of Black women. (2019)The relation of Black-oriente…Is Reality TV a Bad Girls Club ? Television Use, Docusoap Reality Television Viewing, and the Cultivation of the Approval of Aggression (2017)Is Reality TV a Bad Girls Clu…Mass Communication and Para-Social Interaction (1956)LONELINESS, PARASOCIAL INTERACTION, AND LOCAL TELEVISION NEWS VIEWING (1985)Development of parasocial interaction relationships (1987)Abstract (2001)The Video Game Experience as “True” Identification: A Theory of Enjoyable Alterations of Players' Self-Perception (2009)Exploring consumers’ impulse buying behavior on social commerce platform: The role of parasocial interaction (2016)Identity : Youth and Crisis. 1968 (1968)Identity: Youth and Crisis (1968)The Psychology of Life Stories (2001)Patterns of mean-level change in personality traits across the life course: A meta-analysis of longitudinal studies. 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References

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  • 2001Social Cognitive Theory of Mass Communication3,774 cited
  • 1976Living with Television: The Violence Profile2,353 cited
  • 2005An Integrated Review of Indirect, Relational, and Social Aggression1,119 cited
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  • 2009The virtual census: representations of gender, race and age in video games560 cited
  • 1996Children's wishful identification and parasocial interaction with favorite television characters521 cited
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  • 2007Video Game Characters and the Socialization of Gender Roles: Young People’s Perceptions Mirror Sexist Media Depictions384 cited
  • 2002Shirts vs. Skins: Clothing as an Indicator of Gender Role Stereotyping in Video Games

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297 cited
  • 2006The mass production of celebrity266 cited
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    • 2019The relation of Black-oriented reality television consumption and perceived realism to the endorsement of stereotypes of Black women.26 cited
    • 2017Is Reality TV a Bad Girls Club ? Television Use, Docusoap Reality Television Viewing, and the Cultivation of the Approval of Aggression15 cited