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Technologies and methods for interactive exhibit design: from wireless object & body tracking to wearable computers
2 references·4 citing·19 second hop
Technologies and methods for interactive exhibit design: from wireless object & body tracking to wearable computers (1999)Technologies and methods for interactive …The city of collective memory (1994)The city of collective memoryExhibits: Planning and Design (1987)Exhibits: Planning and DesignEngaging with books you cannot touch: interactive multimedia to expose library treasures (2007)Engaging with books you canno…Using Personal Digital Assistants (PDAs) to Enhance the Museum Visit Experience (2005)Using Personal Digital Assist…Harmony Quest: An Interdisciplinary Arts-Based Project Incorporating Virtual Reality (2005)Harmony Quest: An Interdiscip…Some) computer vision based interfaces for interactive art and entertainment installations (2001)Some) computer vision based i…Soft Systems Methodology in Action (1991)Soft Systems Methodology in Action (1991)Learning from Museums: Visitor Experiences and the Making of Meaning (2000)Reusing Multimedia Content for the Creation of Interactive Experiences in Cultural Institutions (2014)The Educational Role of the Museum (1994)Hands-On Exhibitions: Managing Interactive Museums and Science Centres (1998)Shaping experiences in the hunt museum (2004)Artificial reality II (1991)Media in performance: Interactive spaces for dance, theater, circus, and museum exhibits (2000)Thought and language (1962)Ways of Worldmaking (1978)Frames of Mind: The Theory of Multiple Intelligences (1984)A Semiotic Reading and Discourse Analysis of Postmodern Street Performance (2009)Virtual Museums in Arts Education. Results of a Pilot Project in Primary School Settings (2017)Fetishizing the modern city: the phantasmagoria of urban technological networks (2000)The Ghosts of Industrial Ruins: Ordering and Disordering Memory in Excessive Space (2005)The Sensory Experiencing of Urban Design: The Role of Walking and Perceptual Memory (2012)Planning for Success: Project Management for Museum Exhibitions (2015)What Makes Exhibitions Ethnographic? (2025)
this work references cited by second hop

References

  • 1994The city of collective memory255 cited
  • 1987Exhibits: Planning and Design36 cited

Cited by

  • 2005Using Personal Digital Assistants (PDAs) to Enhance the Museum Visit Experience15 cited
  • 2005Harmony Quest: An Interdisciplinary Arts-Based Project Incorporating Virtual Reality13 cited
  • 2001Some) computer vision based interfaces for interactive art and entertainment installations10 cited
  • 2007Engaging with books you cannot touch: interactive multimedia to expose library treasures3 cited

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