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Forecasting Accuracy as a Performance Measure in Business Simulations
4 references·0 citing·21 second hopsampled
Forecasting Accuracy as a Performance Measure in Business Simulations (1993)Forecasting Accuracy as a Performance Mea…Profits: The False Prophet in Business Gaming (1990)Profits: The False Prophet in…Team Cohesion Effects on Business Game Performance (1988)Team Cohesion Effects on Busi…Education TEAM‐SIZE EFFECTS ON BUSINESS GAME PERFORMANCE AND DECISION‐MAKING BEHAVIORS (1983)Education TEAM‐SIZE EFFECTS O…Statistical Evaluation of Complex Gaming Performance (1975)Statistical Evaluation of Com…Risky and cautious shifts in group decisions: The influence of widely held values (1968)The Handbook of Social Psychology (1969)Group Dynamics: The Psychology of Small Group Behavior (1972)A Review of Case Analysis and Simulation for Use in Hospitality Marketing Education (1992)The Integration of Functional and Strategic Management Skills in a Business Game Learning Environment (1993)Social Pressures in Informal Groups (1950)Group Dynamics: Research and Theory. (1953)Foundations of Behavioral Research (1967)Methods of Assigning Players to Teams: A Review and Novel Approach (2001)A Meta-Analysis of Cohesion and Performance (2012)Simulation Games in Learning (1973)Management—Tasks, responsibilities, practices (1974)Performance rating. (1980)An Exploration of Game-Derived Learning in Total Enterprise Simulations (2001)Planning in organizations: Performance as a multi-level phenomenon (2004)The Architecture of Computerized Business Gaming Simulations (2004)The Method of Path Coefficients (1934)Path Analysis: Sociological Examples (1966)Path analysis: Psychological examples. (1970)Correlates and Measures of the External Validity of Computer-Based Business Policy Decision-Making Environments (1976)The External Validity of a Business Management Game (1986)
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References

  • 1988Team Cohesion Effects on Business Game Performance87 cited
  • 1983Education TEAM‐SIZE EFFECTS ON BUSINESS GAME PERFORMANCE AND DECISION‐MAKING BEHAVIORS55 cited
  • 1990Profits: The False Prophet in Business Gaming46 cited
  • 1975Statistical Evaluation of Complex Gaming Performance43 cited

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