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Fictitious play in games: The transition between periodic and chaotic behaviour
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Fictitious play in games: The transition between periodic and chaotic behaviour (2007)Fictitious play in games: The transition …Fictitious play in 2×n games (2004)Fictitious play in 2×n gamesLearning Purified Mixed Equilibria (2000)Learning Purified Mixed Equil…The Theory of Learning in Games (1998)The Theory of Learning in Gam…On the Rate of Convergence of Continuous-Time Fictitious Play (1998)On the Rate of Convergence of…On the Convergence of Fictitious Play (1998)On the Convergence of Fictiti…Fictitious Play Property for Games with Identical Interests (1996)Fictitious Play Property for …Fictitious Play, Shapley Polygons, and the Replicator Equation (1995)Fictitious Play, Shapley Poly…Consistency and cautious fictitious play (1995)Consistency and cautious fict…Three Problems in Learning Mixed-Strategy Nash Equilibria (1993)Three Problems in Learning Mi…Learning Mixed Equilibria (1993)Learning Mixed EquilibriaAdaptive and sophisticated learning in normal form games (1991)Adaptive and sophisticated le…Some Notes on— (1971)Some Notes on—Advances in game theory (1964)Advances in game theory1. Some Topics in Two-Person Games (1964)1. Some Topics in Two-Person …An Iterative Method of Solving a Game (1951)An Iterative Method of Solvin…SOME NOTES ON COMPUTATION OF GAMES SOLUTIONS (1949)SOME NOTES ON COMPUTATION OF …Rationalizable Strategic Behavior and the Problem of Perfection (1984)Correlated Equilibrium as an Expression of Bayesian Rationality (1987)Rationalizability, Learning, and Equilibrium in Games with Strategic Complementarities (1990)Complementarities and fit strategy, structure, and organizational change in manufacturing (1995)Experience-weighted Attraction Learning in Normal Form Games (1999)Theory of Games and Economic Behavior (2006)The Evolution of Conventions (1993)The Statistical Mechanics of Strategic Interaction (1993)The Nonstochastic Multiarmed Bandit Problem (2002)Online convex programming and generalized infinitesimal gradient ascent (2003)A Course in Game Theory (1994)Prediction, Learning, and Games (2006)Evolutionary games on graphs (2007)“Economic man” in cross-cultural perspective: Behavioral experiments in 15 small-scale societies (2005)Potential Games with Continuous Player Sets (2001)Evolutionary game dynamics (2003)Evolutionary Game Theory (2011)Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term (1995)On economic applications of evolutionary game theory (1998)Cognition and Behavior in Normal-Form Games: An Experimental Study (2001)On the Global Convergence of Stochastic Fictitious Play (2002)Dynamic fictitious play, dynamic gradient play, and distributed convergence to Nash equilibria (2005)Multiagent systems: algorithmic, game-theoretic, and logical foundations (2009)Endogenous Formation of Links Between Players and of Coalitions: An Application of the Shapley Value (2003)Games with Incomplete Information Played by “Bayesian” Players, I–III: Part I. The Basic Model (2004)
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References

  • 1998The Theory of Learning in Games2,455 cited
  • 1951An Iterative Method of Solving a Game867 cited
  • 19641. Some Topics in Two-Person Games553 cited
  • 1993Learning Mixed Equilibria488 cited
  • 1996Fictitious Play Property for Games with Identical Interests448 cited
  • 1991Adaptive and sophisticated learning in normal form games336 cited
  • 1995Consistency and cautious fictitious play288 cited
  • 1964Advances in game theory252 cited
  • 1993Three Problems in Learning Mixed-Strategy Nash Equilibria182 cited
  • 1995Fictitious Play, Shapley Polygons, and the Replicator Equation122 cited
  • 2004Fictitious play in 2×n games109 cited
  • 1949SOME NOTES ON COMPUTATION OF GAMES SOLUTIONS92 cited
  • 1998On the Convergence of Fictitious Play78 cited
  • 1971Some Notes on—60 cited
  • 1998On the Rate of Convergence of Continuous-Time Fictitious Play53 cited
  • 2000Learning Purified Mixed Equilibria53 cited

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