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Not a Hater, Just Keepin' It Real
2 references·12 citing·41 second hop
Not a Hater, Just Keepin' It Real (2005)Not a Hater, Just Keepin' It RealBlackface, White Noise: Jewish Immigrants in the Hollywood Melting Pot. (1997)Blackface, White Noise: Jewis…Black Feminist Thought: Knowledge, Consciousness, and the Politics of Empowerment. (1992)Black Feminist Thought: Knowl…Analyzing Gender Bias within Narrative Tropes (2020)Analyzing Gender Bias within …A Seat at the Table (2020)A Seat at the TableGendered Play, Racialized Reality: Black Cyberfeminism, Inclusive Communities of Practice, and the Intersections of Learning, Socialization, and Resilience in Online Gaming (2018)Gendered Play, Racialized Rea…Exposing the white avatar: projections, justifications, and the ever-evolving American racism (2015)Exposing the white avatar: pr…Infiltrating the boys’ club: Motivations for women’s fantasy sport participation (2012)Infiltrating the boys’ club: …‘‘When Keeping it Real Goes Wrong’’: Resident Evil 5, Racial Representation, and Gamers (2011)‘‘When Keeping it Real Goes W…Putting the Gay in Games (2009)Putting the Gay in GamesGlitch Game Testers: African American Men Breaking Open the Console (2009)Glitch Game Testers: African …Computational and cognitive infrastructures of stigma (2009)Computational and cognitive i…Poker face: Gender, race and representation in online poker (2008)Poker face: Gender, race and …Digital Arabs (2008)Digital ArabsBlackless Fantasy (2008)Blackless FantasyThe Discovery of Grounded Theory; Strategies for Qualitative Research (1968)The Discovery of Grounded Theory: Strategies for Qualitative Research. (1968)The History of Sexuality (1976)Rediscovering the Social Group: A Self‐Categorization Theory (1987)Surveys in Social Research (1987)Rediscovering the Social Group: A Self-Categorization Theory. (1989)“You’re Underestimating Me and You Shouldn’t” (2016)Female season ticket holders: how their satisfaction is derived differently from males (2017)"Genderfluid" or "Attack Helicopter" (2018)How To Do Things With Words (1975)Gender Trouble: Feminism and the Subversion of Identity (1991)Bodies That Matter (2011)Welcome to the Desert of the Real! (2002)Half-Real: Video Games between Real Rules and Fictional Worlds (2005)Gaming: essays on algorithmic culture (2007)Arabs as terrorists: Effects of stereotypes within violent contexts on attitudes, perceptions, and affect. (2012)Muslim Americans’ Responses to Social Identity Threats: Effects of Media Representations and Experiences of Discrimination (2017)Typing my Religion. Digital use of religious webs and apps by adolescents and youth for religious and interreligious dialogue (2017)Playing in the dark: whiteness and the literary imagination (1992)Playing in the Dark: Whiteness and the Literary Imagination. (1993)Racial Formation in the United States: From the 1960s to the 1990s (1994)The Cultural Politics of Emotion (2013)The Cultural Politics of Emotion (2014)Black Skin, White Masks (2023)Mapping the Margins: Intersectionality, Identity Politics, and Violence against Women of Color (1991)Situated Learning: Legitimate Peripheral Participation. (1994)Communities of practice learning, meaning, and identity (1999)Connected Play in Virtual Worlds: Communication and Control Mechanisms in Virtual Worlds for Children and Adolescents (2021)Academically meaningful play: Designing digital games for the classroom to support meaningful gameplay, meaningful learning, and meaningful access (2022)Video gaming and digital competence among elementary school students (2022)Situated Knowledges: The Science Question in Feminism and the Privilege of Partial Perspective (1988)I Can't Breathe (2021)The Coding Manual for Qualitative Researchers (2022)The Stoop (2022)Participatory AI Considerations for Advancing Racial Health Equity (2025)Whose culture has capital? A critical race theory discussion of community cultural wealth (2005)Collecting and Interpreting Qualitative Materials (2012)Toward a Field of Intersectionality Studies: Theory, Applications, and Praxis (2013)The Whiteness of Nerds: Superstandard English and Racial Markedness (2001)White Kids: Language, Race, and Styles of Youth Identity (2010)Performing blackness, forming whiteness: Linguistic minstrelsy in Hollywood film1 (2011)
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References

  • 1992Black Feminist Thought: Knowledge, Consciousness, and the Politics of Empowerment.19,442 cited
  • 1997Blackface, White Noise: Jewish Immigrants in the Hollywood Melting Pot.347 cited

Cited by

  • 2008Digital Arabs154 cited
  • 2018Gendered Play, Racialized Reality: Black Cyberfeminism, Inclusive Communities of Practice, and the Intersections of Learning, Socialization, and Resilience in Online Gaming132 cited
  • 2011‘‘When Keeping it Real Goes Wrong’’: Resident Evil 5, Racial Representation, and Gamers122 cited
  • 2008Blackless Fantasy121 cited
  • 2009Putting the Gay in Games116 cited
  • 2020A Seat at the Table51 cited
  • 2012Infiltrating the boys’ club: Motivations for women’s fantasy sport participation34 cited
  • 2015Exposing the white avatar: projections, justifications, and the ever-evolving American racism28 cited
  • 2009Computational and cognitive infrastructures of stigma25 cited
  • 2009Glitch Game Testers: African American Men Breaking Open the Console19 cited
  • 2020Analyzing Gender Bias within Narrative Tropes16 cited
  • 2008Poker face: Gender, race and representation in online poker14 cited

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