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Learning to Deflect: Conceptual Change in Physics During Digital Game Play
16 references·1 citing·34 second hop
Learning to Deflect: Conceptual Change in Physics During Digital Game Play (2015)Learning to Deflect: Conceptual Change in…Digital Games, Design, and Learning (2015)Digital Games, Design, and Le…Case study research: design and methods (2011)Case study research: design a…Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games (1996)Seriously considering play: D…Qualitative Data Analysis: An Expanded Sourcebook (1994)Qualitative Data Analysis: An…Misconceptions Reconceived: A Constructivist Analysis of Knowledge in Transition (1994)Misconceptions Reconceived: A…Toward an Epistemology of Physics (1993)Toward an Epistemology of Phy…Toward an epistemology of physics (1993)Toward an epistemology of phy…Basics of Qualitative Research: Grounded Theory Procedures and Techniques (1993)Basics of Qualitative Researc…Learning by Collaborating: Convergent Conceptual Change (1992)Learning by Collaborating: Co…Force concept inventory (1992)Force concept inventoryBasics of Qualitative Research: Grounded Theory Procedures and Techniques. (1992)Basics of Qualitative Researc…Flow: The Psychology of Optimal Experience (1991)Flow: The Psychology of Optim…Flow. The Psychology of Optimal Experience. New York (HarperPerennial) 1990. (1990)Flow. The Psychology of Optim…Conceptual Change in Childhood (1985)Conceptual Change in ChildhoodCase Study Research: Design and Methods (1984)Case Study Research: Design a…Categorization and Representation of Physics Problems by Experts and Novices* (1981)Categorization and Representa…Outgoing Editors’ Note: The Journal of the Learning Sciences as a Mirror of Trends in the Field (2016)Outgoing Editors’ Note: The J…Perception in chess (1973)Quantifying Qualitative Analyses of Verbal Data: A Practical Guide (1997)Problem-Based Learning: What and How Do Students Learn? (2004)Cognitive Processes in Comprehension (2013)Theoretical Issues in Reading Comprehension (2017)MAKING FAST STRATEGIC DECISIONS IN HIGH-VELOCITY ENVIRONMENTS. (1989)CASE Tools as Organizational Change: Investigating Incremental and Radical Changes in Systems Development (1993)Research Design: Qualitative, Quantitative, and Mixed Methods Approaches (1994)Knowledge Specialization, Organizational Coupling, and the Boundaries of the Firm: Why Do Firms Know More than They Make? (2001)Case Study Research (2004)Research Design: Qualitative, Quantitative, and Mixed Methods Approaches (2009)Mixed Methods Research: A Research Paradigm Whose Time Has Come (2004)Qualitative research: Methods in the social sciences (2006)Document Analysis as a Qualitative Research Method (2009)Three Approaches to Qualitative Content Analysis (2005)Using thematic analysis in psychology (2006)The qualitative content analysis process (2008)On seeing human: A three-factor theory of anthropomorphism. (2007)The weirdest people in the world? (2010)Learning by Expanding (2014)Peer Instruction: Ten years of experience and results (2001)Where's the evidence that active learning works? (2006)The Flipped Classroom: A Survey of the Research (2020)Competing paradigms in qualitative research. (1994)Qualitative Content Analysis (2008)Narrative configuration in qualitative analysis (1995)Critical Race Methodology: Counter-Storytelling as an Analytical Framework for Education Research (2002)Understanding Reliability and Validity in Qualitative Research (2015)A Measure of Subjective Happiness: Preliminary Reliability and Construct Validation (1999)Subjective well-being: Three decades of progress. (1999)The Measurement of Engagement and Burnout: A Two Sample Confirmatory Factor Analytic Approach (2002)GameFlow (2005)Event tourism: Definition, evolution, and research (2007)Measuring and defining the experience of immersion in games (2008)
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References

  • 1984Case Study Research: Design and Methods81,948 cited
  • 1994Qualitative Data Analysis: An Expanded Sourcebook48,401 cited
  • 1992Basics of Qualitative Research: Grounded Theory Procedures and Techniques.29,249 cited
  • 2011Case study research: design and methods21,763 cited
  • 1993Basics of Qualitative Research: Grounded Theory Procedures and Techniques17,576 cited
  • 1991Flow: The Psychology of Optimal Experience9,395 cited
  • 1981Categorization and Representation of Physics Problems by Experts and Novices*5,238 cited
  • 1985Conceptual Change in Childhood3,858 cited
  • 1992Force concept inventory3,233 cited
  • 1990Flow. The Psychology of Optimal Experience. New York (HarperPerennial) 1990.1,852 cited
  • 1994Misconceptions Reconceived: A Constructivist Analysis of Knowledge in Transition1,703 cited
  • 1993Toward an Epistemology of Physics1,358 cited
  • 2015Digital Games, Design, and Learning1,268 cited
  • 1993Toward an epistemology of physics1,264 cited
  • 1992Learning by Collaborating: Convergent Conceptual Change1,015 cited
  • 1996Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games

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999 cited

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  • 2016Outgoing Editors’ Note: The Journal of the Learning Sciences as a Mirror of Trends in the Field9 cited