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We examine the role of face-to-face meetings in the context of technology-supported self-organizing distributed (or virtual teams), specifically free/libre open source software (FLOSS) development teams. Based on a qualitative inductive analysis of data from interviews and observations at FLOSS conferences, we identify a variety of settings in which developers meet face-to-face, and we point out the activities performed in these settings and the benefits obtained. Contrary to conventional wisdom about distributed teams, FLOSS developers generally do not meet face-to-face until the project is well under way. An additional benefit of face-to-face meetings is time away from a regular job and speed of interaction for certain kinds of tasks.
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Stored only when both papers are in the corpus — 60 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.