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Homo Ludens 2.0 The Ludic Turn in Media Theory
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Homo Ludens 2.0 The Ludic Turn in Media Theory (2012)Homo Ludens 2.0 The Ludic Turn in Media T…Playing a new game—An argument for a teacher‐focused field around games and play in language education (2021)Playing a new game—An argumen…The Playful Citizen (2018)The Playful CitizenThe vernacular of photobombing: The aesthetics of transgression (2017)The vernacular of photobombin…Afterword: Medieval Ludens (2015)Afterword: Medieval Ludens'Outsmarting Traffic, Together': Driving as Social Navigation (2014)'Outsmarting Traffic, Togethe…The Language of New Media (2002)Rules of Play: Game Design Fundamentals (2003)Gamification. using game-design elements in non-gaming contexts (2011)Examining Crowd Work and Gig Work Through The Historical Lens of Piecework (2017)The Presentation of Self in Everyday Life. (1956)The Interpretation of Cultures: Selected Essays. (1975)The Presentation of Self in Everyday Life (2023)The archaeology of knowledge ; and, The discourse on language (1972)Writing and Difference (1980)Purity and Danger (2003)Mind in Society: The Development of Higher Psychological Processes (1978)The Ecology of Human Development (1979)From game design elements to gamefulness (2011)Modernity at Large: Cultural Dimensions of Globalization. (1998)Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. (2000)
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  • 2021Playing a new game—An argument for a teacher‐focused field around games and play in language education38 cited
  • 2014'Outsmarting Traffic, Together': Driving as Social Navigation28 cited
  • 2017The vernacular of photobombing: The aesthetics of transgression17 cited
  • 2018The Playful Citizen13 cited
  • 2015Afterword: Medieval Ludens6 cited

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