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In this article, the authors measure experienced guilt in a prisoner's-dilemma experiment with preplay communication. The authors find that feelings of guilt only arise in the case of unilateral defection and that they are stronger when players have mutually agreed to cooperate. The authors also find that fining unilateral defection reduces feelings of guilt.
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Stored only when both papers are in the corpus — 61 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.