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Maps and Location
6 references·1 citing·25 second hop
Maps and Location (2016)Maps and LocationVisual recognition in museum guide apps (2014)Visual recognition in museum …Promising Beginning? Evaluating Museum Mobile Phone Apps (2011)Promising Beginning? Evaluati…Examining proactiveness and choice in a location-aware mobile museum guide (2011)Examining proactiveness and c…PEACH - Intelligent Interfaces for Museum Visits (2007)PEACH - Intelligent Interface…PEACH - Intelligent Interfaces for Museum Visits (Cognitive Technologies) (2007)PEACH - Intelligent Interface…The State of the Art in Museum Handhelds in 2003. (2003)The State of the Art in Museu…Storytelling (2024)StorytellingDevelopment of a Tool for Measuring and Analyzing Computer User Satisfaction (1983)Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)The Museum Experience (2016)Museum Mobile Guide Preferences of Different Visitor Personas (2020)Using Mobile Devices as Activity Aids in a History Museum. (2020)Culture tales: A narrative approach to thinking, cross-cultural psychology, and psychotherapy. (1991)Learning cultural heritage by serious games (2013)I’m Here for the Hard Re-Set: Post Pandemic Pedagogy to Preserve Our Culture (2021)FROM BEING ABOUT SOMETHING TO BEING FOR SOMEBODY : THE ONGOING TRANSFORMATION OF THE AMERICAN MUSEUM (1999)The 2010 Horizon Report: Museum Edition (2011)MusA: Using Indoor Positioning and Navigation to Enhance Cultural Experiences in a Museum (2013)Connecting with New Audiences: Exploring the Impact of Mobile Communication Devices on the Experiences of Young Adults in Museums (2017)Phone vs. Tangible in Museums (2018)Supporting small groups in the museum by context-aware communication services (2007)Experiments with Mobile Drama in an Instrumented Museum for Inducing Conversation in Small Groups (2014)First Impressions in Human--Agent Virtual Encounters (2016)Using Mobile Technologies for Multimedia Tours in a Traditional Museum Setting (2006)Web-based museum trails on PDAs for university-level design students: Design and evaluation (2010)Adaptive reuse of historical buildings (2018)Impact of machine learning on improvement of user experience in museums (2017)Deepening Visitor Engagement with Museum Exhibits through Hand-crafted Visual Markers (2018)Treasure codes: augmenting learning from physical museum exhibits through treasure hunting (2018)Multimodal support to group dynamics (2007)Blending customisation, context-awareness and adaptivity for personalised tangible interaction in cultural heritage (2018)Human-Computer Interactions in Museums (2019)
this work references cited by second hop

References

  • 2007PEACH - Intelligent Interfaces for Museum Visits71 cited
  • 2011Promising Beginning? Evaluating Museum Mobile Phone Apps59 cited
  • 2003The State of the Art in Museum Handhelds in 2003.57 cited
  • 2007PEACH - Intelligent Interfaces for Museum Visits (Cognitive Technologies)36 cited
  • 2011Examining proactiveness and choice in a location-aware mobile museum guide29 cited
  • 2014Visual recognition in museum guide apps25 cited

Cited by

  • 2024Storytelling5 cited

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