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Aesthetic theory and the video game
0 references·7 citing·28 second hop
Aesthetic theory and the video game (2012)Aesthetic theory and the video gameThe Games on Exhibition: Videogames as Contemporary Art (2021)The Games on Exhibition: Vide…Fashion and Costume Design in Electronic Entertainment — Bridging the Gap between Character and Fashion Design (2018)Fashion and Costume Design in…The Ludic Muse: The Form of Games as Art (2016)The Ludic Muse: The Form of G…Playing with the city: street art and videogames (2016)Playing with the city: street…Play and space – towards a formal definition of play (2015)Play and space – towards a fo…Suspending Virtual Disbelief: A Perspective on Narrative Coherence (2012)Suspending Virtual Disbelief:…MEDIJSKE STUDIJE / MEDIA STUDIES (2011)MEDIJSKE STUDIJE / MEDIA STUD…Being and Time (1927)Mind in Society: The Development of Higher Psychological Processes (1978)The Production of Space (1992)Playing: Inefficiently Mapping Human and Inhuman Play in Urban Commonplaces (2019)Relate North: Tradition and Innovation in Art and Design Education (2020)Role, play, and games: Comparison between role-playing games and role-play in education (2023)The Strength of Weak Ties (1973)Imagined Communities. Reflections on the Origin and Spread of Nationalism (1985)Diffusion of Innovations 1 (2019)Homo Ludens: A Study of the Play-Element in Culture. (1951)Phenomenology of Perception (1982)Rules of Play: Game Design Fundamentals (2003)Space and Place: The Perspective of Experience (1978)Space and Place: The Perspective of Experience (1979)Creative Mind: Myths and Mechanisms (2003)The Presentation of Self in Everyday Life. (1956)Gender Trouble: Feminism and the Subversion of Identity (1991)Bodies That Matter (2011)Fashion and game design as hybrid practices: approaches in education to creating fashion-related experiences in digital worlds (2022)Development of Customized Textile Design using AI Technology (2023)Evolution of Fashion as Play in the Digital Space (2023)The Philosophical Disenfranchisement of Art (2005)Works of Game: On the Aesthetics of Games and Art (2015)The Work of Art in the Age of Mechanical Reproduction (2018)Problems in general linguistics (1971)Story and Discourse: Narrative Structure in Fiction and Film (1979)Narrative Discourse: An Essay in Method (1980)Fictosexuality, Fictoromance, and Fictophilia: A Qualitative Study of Love and Desire for Fictional Characters (2021)
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Cited by

  • 2015Play and space – towards a formal definition of play56 cited
  • 2018Fashion and Costume Design in Electronic Entertainment — Bridging the Gap between Character and Fashion Design32 cited
  • 2016The Ludic Muse: The Form of Games as Art18 cited
  • 2012Suspending Virtual Disbelief: A Perspective on Narrative Coherence16 cited
  • 2011MEDIJSKE STUDIJE / MEDIA STUDIES13 cited
  • 2021The Games on Exhibition: Videogames as Contemporary Art5 cited
  • 2016Playing with the city: street art and videogames2 cited

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