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Interactivity, engagement, and technology dependence: understanding users’ technology utilisation behaviour
16 references·16 citing·35 second hopsampled
Interactivity, engagement, and technology dependence: understanding users’ technology utilisation behaviour (2016)Interactivity, engagement, and technology…Advances in Consumer Research (2025)Advances in Consumer ResearchAuthentic leadership development: Getting to the root of positive forms of leadership (2005)Authentic leadership developm…User Acceptance of Hedonic Information Systems1 (2004)User Acceptance of Hedonic In…Why do people play on-line games? An extended TAM with social influences and flow experience (2003)Why do people play on-line ga…Trust and TAM in Online Shopping: An Integrated Model1 (2003)Trust and TAM in Online Shopp…Understanding Information Systems Continuance: An Expectation-Confirmation Model1 (2001)Understanding Information Sys…Information Technology Adoption Across Time: A Cross-Sectional Comparison of Pre-Adoption and Post-Adoption Beliefs1 (1999)Information Technology Adopti…Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations (1996)Marketing in Hypermedia Compu…Applications of structural equation modeling in marketing and consumer research: A review (1996)Applications of structural eq…Task-Technology Fit and Individual Performance (1995)Task-Technology Fit and Indiv…The use of lisrel in validating marketing constructs (1991)The use of lisrel in validati…Structural Equations with Latent Variables. (1991)Structural Equations with Lat…Predicting User Intentions: Comparing the Technology Acceptance Model with the Theory of Planned Behavior (1991)Predicting User Intentions: C…Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology (1989)Perceived Usefulness, Perceiv…On the Evaluation of Structural Equation Models (1988)On the Evaluation of Structur…Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)Evaluating Structural Equatio…Uncovering post-adoption usage of AI-based voice assistants: a technology affordance lens using a mixed-methods approach (2024)Uncovering post-adoption usag…Machine heuristic: concept explication and development of a measurement scale (2024)Machine heuristic: concept ex…Evaluating the coordinated development between digital technology and local safety management capability: evidence from 31 provinces in China (2024)Evaluating the coordinated de…Remote learning via video conferencing technologies: Implications for research and practice (2022)Remote learning via video con…Hybrid Social Media Use and Guanxi Types: How Do Employees Use Social Media in the Chinese Workplace? (2022)Hybrid Social Media Use and G…Determinants of ERP Adoption, User Satisfaction, and User Engagement (2022)Determinants of ERP Adoption,…Understanding the social media interactivity paradox: the effects of social media interactivity on communication quality, work interruptions and job performance (2021)Understanding the social medi…Technology-Induced Stress, Sociodemographic Factors, and Association with Academic Achievement and Productivity in Ghanaian Higher Education during the COVID-19 Pandemic (2021)Technology-Induced Stress, So…Role of Design Attributes to Determine the Intention to Use Online Learning via Cognitive Beliefs (2021)Role of Design Attributes to …The more interactivity the better? Investigating interactivity, task complexity, and product knowledge in online purchase decisions (2020)The more interactivity the be…The Effects of Consumers’ In-Store Technology Experience on Perceived Interactivity, Retail Brand Commitment, and Revisit Intention in a Korean Beauty Store (2020)The Effects of Consumers’ In-…Internet and mobile banking: the role of engagement and experience on satisfaction and loyalty (2020)Internet and mobile banking: …How Interactive Storytelling Persuades: The Mediating Role of Website Contingency and Narrative Transportation (2020)How Interactive Storytelling …Design quality in building behavioral intention through affective and cognitive involvement for e-learning on smartphones (2020)Design quality in building be…Learning environments with different levels of technological engagement: a comparison of game-based, video-based, and traditional instruction on students’ learning (2019)Learning environments with di…Interacting with background music engages E-Customers more: The impact of interactive music on consumer perception and behavioral intention (2019)Interacting with background m…Belief, Attitude, Intention and Behavior: An Introduction to Theory and Research (1975)Cutoff criteria for fit indexes in covariance structure analysis: Conventional criteria versus new alternatives (1999)Common Method Variance in IS Research: A Comparison of Alternative Approaches and a Reanalysis of Past Research (2006)Understanding knowledge sharing in virtual communities: An integration of social capital and social cognitive theories (2006)A trust-based consumer decision-making model in electronic commerce: The role of trust, perceived risk, and their antecedents (2007)User Acceptance of Computer Technology: A Comparison of Two Theoretical Models (1989)The DeLone and McLean Model of Information Systems Success: A Ten-Year Update (2003)User Acceptance of Information Technology: Toward A Unified View1 (2003)Self-efficacy mechanism in human agency. (1982)A Theoretical Extension of the Technology Acceptance Model: Four Longitudinal Field Studies (2000)A new criterion for assessing discriminant validity in variance-based structural equation modeling (2014)Firm Resources and Sustained Competitive Advantage (1991)Self-Efficacy: The Exercise of Control (1999)Firm resources and sustained competitive advantage (2004)Ethical leadership: A review and future directions (2006)Leadership: Current Theories, Research, and Future Directions (2008)Servant Leadership: A Review and Synthesis (2010)The theory of planned behavior (1991)Technology Acceptance Model 3 and a Research Agenda on Interventions (2008)Consumer Acceptance and Use of Information Technology: Extending the Unified Theory of Acceptance and Use of Technology1 (2012)Diffusion of Innovations 1 (2019)Self-efficacy: Toward a unifying theory of behavioral change. (1977)Internet Users' Information Privacy Concerns (IUIPC): The Construct, the Scale, and a Causal Model (2004)Consumer engagement in a virtual brand community: An exploratory analysis (2011)Consumer Brand Engagement in Social Media: Conceptualization, Scale Development and Validation (2014)Significance tests and goodness of fit in the analysis of covariance structures. (1980)When to use and how to report the results of PLS-SEM (2018)Common method biases in behavioral research: A critical review of the literature and recommended remedies. (2003)lavaan : An R Package for Structural Equation Modeling (2012)The Chain of Effects from Brand Trust and Brand Affect to Brand Performance: The Role of Brand Loyalty (2001)Electronic word-of-mouth via consumer-opinion platforms: What motivates consumers to articulate themselves on the Internet? (2004)Bibliometric Methods in Management and Organization (2014)PSYCHOLOGICAL, EMPOWERMENT IN THE WORKPLACE: DIMENSIONS, MEASUREMENT AND VALIDATION. (1995)An assessment of the use of partial least squares structural equation modeling in marketing research (2011)PLS-SEM: Indeed a Silver Bullet (2011)
this work references cited by second hop· second hop is a sample of the most-cited connections

References

  • 1981Evaluating Structural Equation Models with Unobservable Variables and Measurement Error108,884 cited
  • 1989Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology68,271 cited
  • 1988On the Evaluation of Structural Equation Models26,139 cited
  • 1991Structural Equations with Latent Variables.17,443 cited
  • 2025Advances in Consumer Research13,264 cited
  • 2001Understanding Information Systems Continuance: An Expectation-Confirmation Model18,741 cited
  • 2003Trust and TAM in Online Shopping: An Integrated Model18,618 cited
  • 1995Task-Technology Fit and Individual Performance5,991 cited
  • 1996Marketing in Hypermedia Computer-Mediated Environments: Conceptual Foundations5,628 cited
  • 2005Authentic leadership development: Getting to the root of positive forms of leadership5,469 cited
  • 1991Predicting User Intentions: Comparing the Technology Acceptance Model with the Theory of Planned Behavior4,215 cited
  • 2004User Acceptance of Hedonic Information Systems13,849 cited
  • 1999Information Technology Adoption Across Time: A Cross-Sectional Comparison of Pre-Adoption and Post-Adoption Beliefs13,697 cited
  • 1996Applications of structural equation modeling in marketing and consumer research: A review2,550 cited

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  • 2003Why do people play on-line games? An extended TAM with social influences and flow experience2,006 cited
  • 1991The use of lisrel in validating marketing constructs1,864 cited
  • Cited by

    • 2022Remote learning via video conferencing technologies: Implications for research and practice96 cited
    • 2020Internet and mobile banking: the role of engagement and experience on satisfaction and loyalty86 cited
    • 2024Machine heuristic: concept explication and development of a measurement scale83 cited
    • 2019Interacting with background music engages E-Customers more: The impact of interactive music on consumer perception and behavioral intention68 cited
    • 2020Design quality in building behavioral intention through affective and cognitive involvement for e-learning on smartphones65 cited
    • 2019Learning environments with different levels of technological engagement: a comparison of game-based, video-based, and traditional instruction on students’ learning59 cited
    • 2024Uncovering post-adoption usage of AI-based voice assistants: a technology affordance lens using a mixed-methods approach58 cited
    • 2021Technology-Induced Stress, Sociodemographic Factors, and Association with Academic Achievement and Productivity in Ghanaian Higher Education during the COVID-19 Pandemic54 cited
    • 2021Understanding the social media interactivity paradox: the effects of social media interactivity on communication quality, work interruptions and job performance43 cited
    • 2022Hybrid Social Media Use and Guanxi Types: How Do Employees Use Social Media in the Chinese Workplace?40 cited
    • 2020How Interactive Storytelling Persuades: The Mediating Role of Website Contingency and Narrative Transportation32 cited
    • 2020The Effects of Consumers’ In-Store Technology Experience on Perceived Interactivity, Retail Brand Commitment, and Revisit Intention in a Korean Beauty Store23 cited
    • 2022Determinants of ERP Adoption, User Satisfaction, and User Engagement21 cited
    • 2024Evaluating the coordinated development between digital technology and local safety management capability: evidence from 31 provinces in China18 cited
    • 2020The more interactivity the better? Investigating interactivity, task complexity, and product knowledge in online purchase decisions15 cited
    • 2021Role of Design Attributes to Determine the Intention to Use Online Learning via Cognitive Beliefs15 cited