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Flow theory postulates that flow experience is the most intense under high-challenge/high-skill conditions, whereas an excess of challenge is aversive. This study explores potential moderators that may offset the negative impact of overly high challenge on flow state. The literature suggests that a situational factor, teamwork, and a dispositional factor, flow proneness, may moderate the relationship between challenge and flow state. We tested these moderators with Hong Kong Chinese students whose optimal condition for experiencing flow was biased toward low-challenge/high-skill. A total of 128 participants played puzzles in three challenge levels both alone and in pairs. Although challenge level was negatively associated with flow state, dyadic (team) game (compared with solitary game) and flow proneness mitigated the negative relationship between challenge and flow state. These findings shed light on factors that promote enjoyment in challenging activities even among people in cultures that are prudent about challenges.
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