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Digital exhibition design: boundary crossing, Intermediary Design Deliverables and processes of consent
8 references·8 citing·44 second hop
Digital exhibition design: boundary crossing, Intermediary Design Deliverables and processes of consent (2017)Digital exhibition design: boundary cross…Learning by Expanding (2014)Learning by ExpandingIntegrating material and digital (2013)Integrating material and digi…Boundary Crossing and Boundary Objects (2011)Boundary Crossing and Boundar…This is Not a Boundary Object: Reflections on the Origin of a Concept (2010)This is Not a Boundary Object…Communities of Practice and Social Learning Systems (2000)Communities of Practice and S…The Ethnography of Infrastructure (1999)The Ethnography of Infrastruc…Polycontextuality and boundary crossing in expert cognition: Learning and problem solving in complex work activities (1995)Polycontextuality and boundar…Institutional Ecology, `Translations' and Boundary Objects: Amateurs and Professionals in Berkeley's Museum of Vertebrate Zoology, 1907-39 (1989)Institutional Ecology, `Trans…Multiple narratives in museum theme-based exhibitions: combining digital technology and tangible heritage (2025)Multiple narratives in museum…A Digital Journey to the Byzantine: An Investigation on Users' Virtual Tour Experiences (2025)A Digital Journey to the Byza…Museum exhibition co-creation in the age of data: Emerging design strategy for enhanced visitor engagement (2023)Museum exhibition co-creation…Integrating quantitative and qualitative analysis to evaluate digital applications in museums (2023)Integrating quantitative and …FROM “EXHIBITION” TO “LABORATORY”: RETHINKING CURATORIAL PRACTICES THROUGH A DIGITAL EXPERIMENTAL PROJECT. 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this work references cited by second hop

References

  • 1989Institutional Ecology, `Translations' and Boundary Objects: Amateurs and Professionals in Berkeley's Museum of Vertebrate Zoology, 1907-3910,821 cited
  • 2014Learning by Expanding4,988 cited
  • 1999The Ethnography of Infrastructure4,470 cited
  • 2000Communities of Practice and Social Learning Systems4,270 cited
  • 2010This is Not a Boundary Object: Reflections on the Origin of a Concept2,384 cited
  • 2011Boundary Crossing and Boundary Objects2,349 cited
  • 1995Polycontextuality and boundary crossing in expert cognition: Learning and problem solving in complex work activities845 cited
  • 2013Integrating material and digital175 cited

Cited by

  • 2023Museum exhibition co-creation in the age of data: Emerging design strategy for enhanced visitor engagement27 cited
  • 2023A human-centred systems manifesto for smart digital immersion in Industry 5.0: a case study of cultural heritage20 cited
  • 2018Museum Thresholds19 cited
  • 2023Integrating quantitative and qualitative analysis to evaluate digital applications in museums13 cited
  • 2023A Conceptual Framework to Support a New Collaborative Design Process for Immersive Technology Integration in Museum Exhibitions4 cited
  • 2025Multiple narratives in museum theme-based exhibitions: combining digital technology and tangible heritage

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3 cited
  • 2023FROM “EXHIBITION” TO “LABORATORY”: RETHINKING CURATORIAL PRACTICES THROUGH A DIGITAL EXPERIMENTAL PROJECT. THE CASE STUDY OF #DOLOMITESMUSEUM - LABORATORY OF STORIES3 cited
  • 2025A Digital Journey to the Byzantine: An Investigation on Users' Virtual Tour Experiences1 cited