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Expertise and generalization: lessons from action video games
16 references·0 citing·45 second hop
Expertise and generalization: lessons from action video games (2018)Expertise and generalization: lessons fro…The Changing Face of Video Games and Video Gamers: Future Directions in the Scientific Study of Video Game Play and Cognitive Performance (2017)The Changing Face of Video Ga…Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills. (2017)Meta-analysis of action video…How to build better memory training games (2015)How to build better memory tr…The case for an ecological approach to cognitive training (2014)The case for an ecological ap…Enhanced visual short-term memory in action video game players (2013)Enhanced visual short-term me…The Nature and Organization of Individual Differences in Executive Functions (2012)The Nature and Organization o…Learning, Attentional Control, and Action Video Games (2012)Learning, Attentional Control…Putting brain training to the test (2010)Putting brain training to the…Handbook of Applied Cognition (2007)Handbook of Applied CognitionTwo Approaches to the Study of Experts' Characteristics (2006)Two Approaches to the Study o…The Cambridge Handbook of Expertise and Expert Performance (2006)The Cambridge Handbook of Exp…Costs of expertise. (1996)Costs of expertise.New Conceptualizations of Practice: Common Principles in Three Paradigms Suggest New Concepts for Training (1992)New Conceptualizations of Pra…Toward an instance theory of automatization. (1988)Toward an instance theory of …Attention Theory and Mechanisms for Skilled Performance (1983)Attention Theory and Mechanis…The influence of improvement in one mental function upon the efficiency of other functions. (I). (1901)The influence of improvement …A Neural Basis for General Intelligence (2000)Neural mechanisms of general fluid intelligence (2003)Training and transfer effects of executive functions in preschool children (2008)Does working memory training work? The promise and challenges of enhancing cognition by training working memory (2010)Short- and long-term benefits of cognitive training (2011)Working Memory Training Does Not Improve Performance on Measures of Intelligence or Other Measures of “Far Transfer” (2016)The Biological Foundations of Language (1967)Flow: the psychology of optimal experience (1990)The role of deliberate practice in the acquisition of expert performance. (1993)Enhancing Cognition with Video Games: A Multiple Game Training Study (2013)Smartphones and Cognition: A Review of Research Exploring the Links between Mobile Technology Habits and Cognitive Functioning (2017)Healthy play, better coping: The importance of play for the development of children in health and disease (2018)Facilitation in recognizing pairs of words: Evidence of a dependence between retrieval operations. (1971)Perception in chess (1973)Toward a theory of automatic information processing in reading (1974)The magical number 4 in short-term memory: A reconsideration of mental storage capacity (2001)FREQUENCY EFFECTS IN LANGUAGE PROCESSING (2002)A definition of dyslexia (2003)Categorization and Representation of Physics Problems by Experts and Novices* (1981)Handbook of Creativity (1998)Expertise in psychotherapy: An elusive goal? (2014)Synthesis of discipline-based education research in physics (2014)Experts speaking: Crucial teacher attributes for implementing blended learning in higher education (2020)Purposive Behavior in Animals and Men (1932)Principles of Behavior (1944)Focus on Formative Feedback (2008)Improving Students’ Learning With Effective Learning Techniques (2013)Maximizing exposure therapy: An inhibitory learning approach (2014)A Coefficient of Agreement for Nominal Scales (1960)Content Analysis: An Introduction to its Methodology. (1984)Bias in meta-analysis detected by a simple, graphical test (1997)Cognitive Training Does Not Enhance General Cognition (2018)Handbook of Game-Based Learning. (2020)Setting the scientific stage for esports psychology: a systematic review (2020)Dynamic visualizations and learning: getting to the difficult questions (2004)How to turn a team of experts into an expert medical team: guidance from the aviation and military communities (2004)Direct Measurement of Situation Awareness: Validity and Use of SAGAT (2017)The Parieto-Frontal Integration Theory (P-FIT) of intelligence: Converging neuroimaging evidence (2007)Education for Life and Work: Developing Transferable Knowledge and Skills in the 21st Century (2012)Handbook of Self-Regulation of Learning and Performance (2017)Education and Learning to Think (1987)Situated Learning and Education (1996)Practitioner Review: Do performance‐based measures and ratings of executive function assess the same construct? (2012)Measurement Matters (2015)Anxiety and working memory capacity: A meta-analysis and narrative review. (2016)
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References

  • 2012The Nature and Organization of Individual Differences in Executive Functions3,935 cited
  • 1988Toward an instance theory of automatization.3,467 cited
  • 2006The Cambridge Handbook of Expertise and Expert Performance3,157 cited
  • 1992New Conceptualizations of Practice: Common Principles in Three Paradigms Suggest New Concepts for Training1,581 cited
  • 1901The influence of improvement in one mental function upon the efficiency of other functions. (I).1,223 cited
  • 2010Putting brain training to the test1,053 cited
  • 2017Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills.803 cited
  • 2006Two Approaches to the Study of Experts' Characteristics742 cited
  • 2012Learning, Attentional Control, and Action Video Games683 cited
  • 2007Handbook of Applied Cognition392 cited
  • 2014The case for an ecological approach to cognitive training145 cited
  • 2017The Changing Face of Video Games and Video Gamers: Future Directions in the Scientific Study of Video Game Play and Cognitive Performance131 cited
  • 1983Attention Theory and Mechanisms for Skilled Performance124 cited
  • 2013Enhanced visual short-term memory in action video game players115 cited
  • 1996

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Costs of expertise.
106 cited
  • 2015How to build better memory training games97 cited
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