SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Doing Manga as Leisure and Its Meaning and Purpose: The Case of Japanese Female Manga Fans Called Fujoshi
7 references·1 citing·23 second hop
Doing Manga as Leisure and Its Meaning and Purpose: The Case of Japanese Female Manga Fans Called Fujoshi (2018)Doing Manga as Leisure and Its Meaning an…5. Comic Market As Space For Self- Expression In Otaku Culture (2017)5. Comic Market As Space For …Fandom unbound: otaku culture in a connected world (2012)Fandom unbound: otaku culture…The Meaning and Purpose of Leisure (2009)The Meaning and Purpose of Le…Between Men: English Literature and Male Homosocial Desire. (1985)Between Men: English Literatu…Between Men (1985)Between MenCulture, Media, Language (1982)Culture, Media, LanguageVisual Pleasure and Narrative Cinema (1975)Visual Pleasure and Narrative…Boys’ Love (BL) Literacy Products Consumption as Leisure and its Impact on perceptions of LGBTQ+ People: a Case Study of the Chinese BL Fan Community in North America (2024)Boys’ Love (BL) Literacy Prod…On the Social Origins of Dictatorship and Democracy (1984)Journalists as interpretive communities (1993)The Neglect of Power in Recent Framing Research (2004)Theorising media as practice (2004)Mass Communication and Para-Social Interaction (1956)Handling Qualitative Data: A Practical Guide (2005)Using thematic analysis in psychology (2006)Club cultures: music, media and subcultural capital (1996)Objectification Theory: Toward Understanding Women's Lived Experiences and Mental Health Risks (1997)Post‐feminism and popular culture (2004)Queer Globalizations Citizenship and the Afterlife of Colonialism (2002)The Globalization of Sexuality (2004)The times we’re in: Queer feminist criticism and the reparative ‘turn’ (2014)The Construction of Heavy Metal Identity through Heritage Narratives: A Case Study of Extreme Metal Bands in the North of England (2012)Architects of Buddhist Leisure (2016)Strolling through Temporary Temples: Buddhism and Installation Art in Modern Thailand (2017)Communicative Figurations (2017)The Race of Sound Listening, Timbre, and Vocality in African American Music (2019)More Kawaii than a Real-Person Live Streamer: Understanding How the Otaku Community Engages with and Perceives Virtual YouTubers (2021)Hatsune Miku, Virtual Machine-Woman (2016)Sexual Dissidence (1991)Nationalisms and Sexualities (1993)Paranoid Reading and Reparative Reading, or, You’re So Paranoid, You Probably Think This Essay Is About You (2003)
this work references cited by second hop

References

  • 1975Visual Pleasure and Narrative Cinema8,669 cited
  • 1985Between Men3,308 cited
  • 1985Between Men: English Literature and Male Homosocial Desire.3,019 cited
  • 1982Culture, Media, Language1,212 cited
  • 2012Fandom unbound: otaku culture in a connected world203 cited
  • 2009The Meaning and Purpose of Leisure81 cited
  • 20175. Comic Market As Space For Self- Expression In Otaku Culture16 cited

Cited by

  • 2024Boys’ Love (BL) Literacy Products Consumption as Leisure and its Impact on perceptions of LGBTQ+ People: a Case Study of the Chinese BL Fan Community in North America3 cited

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work