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Creating a Theoretically Grounded, Gamified Health App: Lessons From Developing the Cigbreak Smoking Cessation Mobile Phone Game
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Creating a Theoretically Grounded, Gamified Health App: Lessons From Developing the Cigbreak Smoking Cessation Mobile Phone Game (2018)Creating a Theoretically Grounded, Gamifi…Developing and Evaluating Digital Interventions to Promote Behavior Change in Health and Health Care: Recommendations Resulting From an International Workshop (2017)Developing and Evaluating Dig…Gamification for health promotion: systematic review of behaviour change techniques in smartphone apps (2016)Gamification for health promo…Gamification for health and wellbeing: A systematic review of the literature (2016)Gamification for health and w…Conceptualising engagement with digital behaviour change interventions: a systematic review using principles from critical interpretive synthesis (2016)Conceptualising engagement wi…Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification (2014)Does Gamification Work? -- A …The Behavior Change Technique Taxonomy (v1) of 93 Hierarchically Clustered Techniques: Building an International Consensus for the Reporting of Behavior Change Interventions (2013)The Behavior Change Technique…Handbook of Structural Equation Modeling (2013)Handbook of Structural Equati…Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers (2013)Gamification: What It Is and …The behaviour change wheel: A new method for characterising and designing behaviour change interventions (2011)The behaviour change wheel: A…Systematic review of reviews of intervention components associated with increased effectiveness in dietary and physical activity interventions (2011)Systematic review of reviews …A refined taxonomy of behaviour change techniques to help people change their physical activity and healthy eating behaviours: The CALO-RE taxonomy (2011)A refined taxonomy of behavio…Identifying active ingredients in complex behavioural interventions for obese adults with obesity-related co-morbidities or additional risk factors for co-morbidities: a systematic review (2010)Identifying active ingredient…Effective techniques in healthy eating and physical activity interventions: A meta-regression. (2009)Effective techniques in healt…Focus-group interview and data analysis (2004)Focus-group interview and dat…Qualitative research in health care: Analysing qualitative data (2000)Qualitative research in healt…Health Behavior and Health Education: Theory, Research, and Practice (1992)Health Behavior and Health Ed…Gamification in Health Care Management: Systematic Review of the Literature and Research Agenda (2023)Gamification in Health Care M…Current State of Serious Games in Dentistry: A Scoping Review (2021)Current State of Serious Game…A conceptual framework for transformative gamification services (2021)A conceptual framework for tr…The Role of Gamification in Health Behavior Change: A Review of Theory-driven Studies (2020)The Role of Gamification in H…A General Inductive Approach for Analyzing Qualitative Evaluation Data (2006)Qualitative Data Analysis (2008)Using the framework method for the analysis of qualitative data in multi-disciplinary health research (2013)The Discovery of Grounded Theory (2017)Thematic Analysis (2017)Structural Equations with Latent Variables (1989)Structural Equations with Latent Variables. 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  • 2017Developing and Evaluating Digital Interventions to Promote Behavior Change in Health and Health Care: Recommendations Resulting From an International Workshop

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864 cited
  • 2013Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers531 cited
  • 2010Identifying active ingredients in complex behavioural interventions for obese adults with obesity-related co-morbidities or additional risk factors for co-morbidities: a systematic review504 cited
  • 2016Gamification for health promotion: systematic review of behaviour change techniques in smartphone apps450 cited
  • Cited by

    • 2020The Role of Gamification in Health Behavior Change: A Review of Theory-driven Studies42 cited
    • 2021A conceptual framework for transformative gamification services29 cited
    • 2023Gamification in Health Care Management: Systematic Review of the Literature and Research Agenda28 cited
    • 2021Current State of Serious Games in Dentistry: A Scoping Review28 cited