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Recommendations for the Development of Accessible Games for People with Down Syndrome
6 references·0 citing·19 second hop
Recommendations for the Development of Accessible Games for People with Down Syndrome (2018)Recommendations for the Development of Ac…Fundamentals of game design (2010)Fundamentals of game designThe game, the player, the world: looking for a heart of gameness (2003)The game, the player, the wor…Rules of Play: Game Design Fundamentals (2003)Rules of Play: Game Design Fu…The Massachusetts Institute of Technology (1999)The Massachusetts Institute o…Man, Play, and Games. (1963)Man, Play, and Games.Homo Ludens: A Study of the Play-Element in Culture. (1951)Homo Ludens: A Study of the P…A theory of play and fantasy. (1955)Story and Discourse: Narrative Structure in Fiction and Film (1979)Gaming at a LAN event: the social context of playing video games (2005)Video game values: Human–computer interaction and games (2006)Beyond Play (2007)Fundamental Components of the Gameplay Experience: Analysing Immersion (2005)Serious games and the gamification of tourism (2016)Defining Game Mechanics (2008)Handbook of Research on Effective Electronic Gaming in Education (2009)The Design, Play, and Experience Framework (2009)The language bioprogram hypothesis (1984)The Knowledge-creating Theory Revisited: Knowledge Creation as a Synthesizing Process (2015)Technologies and policies to decarbonize global industry: Review and assessment of mitigation drivers through 2070 (2020)Edgework: A Social Psychological Analysis of Voluntary Risk Taking (1990)Performing tourism, staging tourism (2001)National Identity, Popular Culture and Everyday Life (2020)Identity and agency in cultural worlds (1999)Games, Motivation, and Learning: A Research and Practice Model (2002)Gamification in theory and action: A survey (2014)
this work references cited by second hop

References

  • 1951Homo Ludens: A Study of the Play-Element in Culture.6,561 cited
  • 2003Rules of Play: Game Design Fundamentals5,481 cited
  • 1999The Massachusetts Institute of Technology3,135 cited
  • 1963Man, Play, and Games.1,310 cited
  • 2010Fundamentals of game design1,226 cited
  • 2003The game, the player, the world: looking for a heart of gameness648 cited

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