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Sons and Grandsons of Origins: Narrative Memory in Marvel Superhero Comics
16 references·0 citing·30 second hop
Sons and Grandsons of Origins: Narrative Memory in Marvel Superhero Comics (2018)Sons and Grandsons of Origins: Narrative …The rewriting ethos of the Vertigo imprint: critical perspectives on memory-making and canon formation in the American comics field (2022)The rewriting ethos of the Ve…Retcon Game: Retroactive Continuity and the Hyperlinking of America (2017)Retcon Game: Retroactive Cont…Make Ours Marvel (2017)Make Ours MarvelFive Ways of Looking at Popular Seriality (2017)Five Ways of Looking at Popul…Arresting Development: Comics at the Boundaries of Literature (2016)Arresting Development: Comics…Arresting Development (2016)Arresting DevelopmentTransmedia Memory (2015)Transmedia MemoryFantastic Transmedia: Narrative, Play and Memory Across Science Fiction and Fantasy Storyworlds (2015)Fantastic Transmedia: Narrati…Fictions transfuges : la transfictionnalité et ses enjeux (2011)Fictions transfuges : la tran…Navigating Infinite Earths: Readers, Mental Models, and the Multiverse of Superhero Comics (2010)Navigating Infinite Earths: R…Alternative comics: an emerging literature (2006)Alternative comics: an emergi…How to Read Superhero Comics and Why (2002)How to Read Superhero Comics …Comic book culture: fanboys and true believers (2000)Comic book culture: fanboys a…The Field of Cultural Production: Essays on Art and Literature (1996)The Field of Cultural Product…Super heroes: a modern mythology (1994)Super heroes: a modern mythol…The Myth of Superman (1972)The Myth of SupermanInventing the Truth: The Art and Craft of Memoir (1988)Critical Literacies and Graphic Novels for English‐Language Learners: Teaching Maus (2009)Graphic medicine: comics as medical narrative (2012)The graphic novel an introduction (2015)What Does It Mean to Be an American? Patriotism, Nationalism, and American Identity After 9/11 (2004)The Comics of Chris Ware (2010)Pow, Punch, Pika, and Chu: The Structure of Sound Effects in Genres of American Comics and Japanese Manga (2016)An exploratory investigation of the characteristics of consumer fanaticism (2006)57th Yearbook of the National Reading Conference (2008)What Is Video Game Culture? Cultural Studies and Game Studies (2010)The fourth pillar of sustainability: culture’s essential role in public planning (2001)The Mediatization of Society (2008)The Constant Comparative Analysis Method Outside of Grounded Theory (2015)Captain America's Empire: Reflections on Identity, Popular Culture, and Post-9/11 Geopolitics (2005)The Tyranny of the Serial: Popular Geopolitics, the Nation, and Comic Book Discourse (2007)Biopunk Dystopias Genetic Engineering, Society and Science Fiction (2017)This might be a game: ubiquitous play and performance at the turn of the twenty-first century (2006)The eternal return and overcoming ‘Cape Fear’: science, sensation, Superman and Hindu nationalism in recent Hindi cinema (2011)Narrating Myths: Story and Belief in Ancient Greece (2015)Converging Worlds: From Transmedial Storyworlds to Transmedial Universes (2015)“Bitches Ain’t Gonna Hunt No Ghosts”: Totemic Nostalgia, Toxic Fandom and the Ghostbusters Platonic (2017)Star Wars and the History of Transmedia Storytelling (2018)Serialität und Serienformen (2019)Vernon Lee: Slow Serialist and Journalist at the Fin de Siècle (2021)Podcasting as an Intimate Medium (2022)Fandom and Fan Culture in the Golden Age and Beyond (2019)Marvel, DC, and Sport: Investigating Rivalry in the Sport and Comic Settings (2020)E-Graphic Novels (2018)The Cambridge History of the Graphic Novel (2018)Feeling your pain: empathy in comics (2021)
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References

  • 1996The Field of Cultural Production: Essays on Art and Literature4,672 cited
  • 2006Alternative comics: an emerging literature643 cited
  • 1994Super heroes: a modern mythology335 cited
  • 1972The Myth of Superman205 cited
  • 2000Comic book culture: fanboys and true believers193 cited
  • 2017Five Ways of Looking at Popular Seriality117 cited
  • 2002How to Read Superhero Comics and Why104 cited
  • 2016Arresting Development94 cited
  • 2015Fantastic Transmedia: Narrative, Play and Memory Across Science Fiction and Fantasy Storyworlds67 cited
  • 2017Make Ours Marvel54 cited
  • 2011Fictions transfuges : la transfictionnalité et ses enjeux34 cited
  • 2022The rewriting ethos of the Vertigo imprint: critical perspectives on memory-making and canon formation in the American comics field23 cited
  • 2010Navigating Infinite Earths: Readers, Mental Models, and the Multiverse of Superhero Comics22 cited
  • 2016Arresting Development: Comics at the Boundaries of Literature21 cited
  • 2017Retcon Game: Retroactive Continuity and the Hyperlinking of America17 cited
  • 2015Transmedia Memory

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