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This essay sketches an approach to speech acts in which mood does not semantically determine illocutionary force. The conventional content of mood determines the semantic type of the clause in which it occurs, and, given the nature of discourse, that type most naturally lends itself to serving as a particular type of speech act, that is, to serving as one of the three basic types of language game moves-making an assertion (declarative); posing a question (interrogative); or proposing to one’s addressee(s) the adoption of a goal (imperative). This type of semantics for grammatical mood is illustrated with the imperative.
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