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Penggunaan Manga dan Anime sebagai Media Pembelajaran dalam Kalangan Pelajar Bahasa Jepun di Universiti Awam Malaysia (Manga and Anime Consumption as A Learning Media Among Japanese Learners in Malaysian Public Universities)
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Penggunaan Manga dan Anime sebagai Media Pembelajaran dalam Kalangan Pelajar Bahasa Jepun di Universiti Awam Malaysia (Manga and Anime Consumption as A Learning Media Among Japanese Learners in Malaysian Public Universities) (2018)Penggunaan Manga dan Anime sebagai Media …‘Growing as a person’: experiences at anime, comics, and games fan events in Malaysia (2015)‘Growing as a person’: experi…Manga in Japanese History (2014)Manga in Japanese HistoryThe Otaku Encyclopedia: An Insider's Guide to the Subculture of Cool Japan (2009)The Otaku Encyclopedia: An In…What Is Manga?: The Influence of Pop Culture in Adolescent Art (2001)What Is Manga?: The Influence…Researching Lived Experience: Human Science for an Action Sensitive Pedagogy (1990)Handbook of Self-Determination Research (2004)Facilitating optimal motivation and psychological well-being across life's domains. (2008)Breaking Windows: Malaysian Manga As Dramaturgy Of Everyday-Defined Realities (2018)The effects of technology innovation and network presence on Otaku identity (2019)Modern Hanfu and Role-Play: Integration of Fashion Trends and Cultural Heritage (2025)Akihabara: Conditioning a Public "Otaku" Image (2010)Idols: The Image of Desire in Japanese Consumer Capitalism (2012)Maid Cafés: The Affect of Fictional Characters in Akihabara, Japan (2013)Imagining the Global (2014)The Significance of Manga in the Identity-Construction of Young American Adults: A Lacanian Approach (2006)Global and Local: Rethinking citizenship in art and visual culture education (2010)A Cognitive Learning Account of the Avoidance, Omission and Exaggerated Phenomena and Expressions in Young Adolescents’ Drawings of the Human Figure in the Visual Culture Art Education Context (2020)
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References

  • 2009The Otaku Encyclopedia: An Insider's Guide to the Subculture of Cool Japan55 cited
  • 2001What Is Manga?: The Influence of Pop Culture in Adolescent Art22 cited
  • 2015‘Growing as a person’: experiences at anime, comics, and games fan events in Malaysia20 cited
  • 2014Manga in Japanese History17 cited

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