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Escaping reality through videogames is linked to an implicit preference for virtual over real-life stimuli
16 references·1 citing·39 second hop
Escaping reality through videogames is linked to an implicit preference for virtual over real-life stimuli (2018)Escaping reality through videogames is li…Diagnostic and Statistical Manual of Mental Disorders (2013)Diagnostic and Statistical Ma…A conceptual and methodological critique of internet addiction research: Towards a model of compensatory internet use (2013)A conceptual and methodologic…Why do you play? The development of the motives for online gaming questionnaire (MOGQ) (2011)Why do you play? The developm…Problematic Internet use and psychosocial well-being among MMO players (2009)Problematic Internet use and …Implicit measures: A normative analysis and review. (2009)Implicit measures: A normativ…Experiential avoidance as a functional dimensional approach to psychopathology: An empirical review (2007)Experiential avoidance as a f…Motivations for Play in Online Games (2006)Motivations for Play in Onlin…‘Internet Addiction’: A Critical Review (2006)‘Internet Addiction’: A Criti…Distinguishing addiction and high engagement in the context of online game playing (2005)Distinguishing addiction and …An inkblot for attitudes: Affect misattribution as implicit measurement. (2005)An inkblot for attitudes: Aff…Gender Differences in Depression (2001)Gender Differences in Depress…Measuring individual differences in implicit cognition: The implicit association test. (1998)Measuring individual differen…Measuring individual differences in implicit cognition: The implicit association test. (1998)Measuring individual differen…Internet Addiction: The Emergence of a New Clinical Disorder (1998)Internet Addiction: The Emerg…Experiential avoidance and behavioral disorders: A functional dimensional approach to diagnosis and treatment. (1996)Experiential avoidance and be…The emergence of gender differences in depression during adolescence. (1994)The emergence of gender diffe…Selling virtual fashion in the metaverse: Behavioral evidence from blockchain transactions (2026)Selling virtual fashion in th…Stress, social support, and the buffering hypothesis. 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A tenable blueprint for behavioral addiction research (2015)Problematic smartphone use: A conceptual overview and systematic review of relations with anxiety and depression psychopathology (2016)Cross-National Epidemiology of Major Depression and Bipolar Disorder (1996)Gender differences in depression (2000)The ABCs of depression: Integrating affective, biological, and cognitive models to explain the emergence of the gender difference in depression. (2008)Emotion Regulation and Psychopathology: The Role of Gender (2012)Gender Similarities and Differences (2013)Attitudinal effects of mere exposure. (1968)Implicit social cognition: Attitudes, self-esteem, and stereotypes. (1995)Role congruity theory of prejudice toward female leaders. (2002)The benefits of being present: Mindfulness and its role in psychological well-being. (2003)Understanding and using the Implicit Association Test: I. An improved scoring algorithm. 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References

  • 2013Diagnostic and Statistical Manual of Mental Disorders109,992 cited
  • 1998Measuring individual differences in implicit cognition: The implicit association test.11,720 cited
  • 1998Measuring individual differences in implicit cognition: The implicit association test.9,206 cited
  • 1998Internet Addiction: The Emergence of a New Clinical Disorder5,673 cited
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2011
Why do you play? The development of the motives for online gaming questionnaire (MOGQ)
474 cited
  • 2009Problematic Internet use and psychosocial well-being among MMO players449 cited
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    • 2026Selling virtual fashion in the metaverse: Behavioral evidence from blockchain transactions5 cited