SZodixStudyAcademic Library
ShelvesOpen access
Study · an open academic library·Metadata from OpenAlex (CC0)·Shelves·OpenAlex metadata, de-duplicated
Social information processing in MUDs: The development of friendships in virtual worlds.
0 references·16 citing·54 second hop
Social information processing in MUDs: The development of friendships in virtual worlds. (2000)Social information processing in MUDs: Th…Toward a social conflict evolution model: Examining the adverse power of conflictual social interaction in online learning (2013)Toward a social conflict evol…The quality of online, offline, and mixed-mode friendships among users of a social networking site (2012)The quality of online, offlin…Player Identification in Online Games: Validation of a Scale for Measuring Identification in MMOGs (2012)Player Identification in Onli…I became an attractive person in the virtual world: Users’ identification with virtual communities and avatars (2012)I became an attractive person…More Than a Game (2011)More Than a GameThe computer-mediated communication (CMC) classroom: a challenge of medium, presence, interaction, identity, and relationship (2010)The computer-mediated communi…Relationship Initiation and Formation on the Internet (2009)Relationship Initiation and F…The influence of dispositions and Internet motivation on online communication satisfaction and relationship closeness (2008)The influence of dispositions…Liberating or debilitating? An examination of romantic relationships, sexual relationships and friendships on the Net (2008)Liberating or debilitating? A…The impact of emotionality and self-disclosure on online dating versus traditional dating (2007)The impact of emotionality an…Can You Hear Me Now? The Impact of Voice in an Online Gaming Community (2007)Can You Hear Me Now? The Impa…Predictors of Relationship Satisfaction in Online Romantic Relationships (2006)Predictors of Relationship Sa…Internet Use by the Socially Fearful: Addiction or Therapy? (2006)Internet Use by the Socially …Computer-Mediated Relationship Development: A Cross-Cultural Comparison (2005)Computer-Mediated Relationshi…Shyness and Computer-Mediated Communication: A Self-Presentational Theory Perspective (2004)Shyness and Computer-Mediated…Common bond and common identity groups on the Internet: Attachment and normative behavior in on-topic and off-topic chats. (2002)Common bond and common identi…Situated Learning (1991)Situated Learning: Legitimate Peripheral Participation. (1994)The Big Five Trait taxonomy: History, measurement, and theoretical perspectives. (1999)Acting like a Tough Guy: Violent-Sexist Video Games, Identification with Game Characters, Masculine Beliefs, & Empathy for Female Violence Victims (2016)Fostering Intrinsic Motivation through Avatar Identification in Digital Games (2016)Measuring Female Gaming: Gamer Profile, Predictors, Prevalence, and Characteristics From Psychological and Gender Perspectives (2019)Internet Addiction: The Emergence of a New Clinical Disorder (1998)Internet paradox: A social technology that reduces social involvement and psychological well-being? (1998)An 'American psychologist' (2001)A longitudinal study of the relation between adolescent boys and girls’ computer use with friends and friendship quality: Support for the social compensation or the rich-get-richer hypothesis? (2010)Social anxiety and internet use – A meta-analysis: What do we know? What are we missing? (2016)Young Adolescents’ Digital Technology Use and Mental Health Symptoms: Little Evidence of Longitudinal or Daily Linkages (2019)Attachment and Loss (1969)Organizational Information Requirements, Media Richness and Structural Design (1986)Life on the Screen: Identity in the Age of the Internet (1997)Instant Messaging Addiction among Teenagers in China: Shyness, Alienation, and Academic Performance Decrement (2009)Online Gaming Dependency: A Preliminary Study in China (2010)Shyness and online social networking services (2010)Social penetration: The development of interpersonal relationships (1973)SOME EXPLORATIONS IN INITIAL INTERACTION AND BEYOND: TOWARD A DEVELOPMENTAL THEORY OF INTERPERSONAL COMMUNICATION (1975)Connections: New ways of working in the networked organization (1992)Potential and promise of online volunteering (2007)Antecedents and Consequences of Online Brand Community Participation: A Conceptual Framework (2010)Who puts the best “face” forward on Facebook?: Positive self-presentation in online social networking and the role of self-consciousness, actual-to-total Friends ratio, and culture (2014)The Social psychology of intergroup relations (1979)An Integrative Theory of Intergroup Conflict (2000)The Social Identity Theory of Intergroup Behavior (2004)Group Identity, Social Influence, and Collective Action Online (2015)The effect of social capital and altruism on seniors' revisit intention to social network sites for tourism-related purposes (2015)Bystanders Join in Cyberbullying on Social Networking Sites: The Deindividuation and Moral Disengagement Perspectives (2022)The Social Psychology of Groups (1959)The attraction paradigm (1972)Trust in close relationships. (1985)Mobile Communication in Romantic Relationships: Mobile Phone Use, Relational Uncertainty, Love, Commitment, and Attachment Styles (2010)Need Fulfillment in Polyamorous Relationships (2013)Being unfriended on Facebook: An application of Expectancy Violation Theory (2014)Research in Organizational Behavior (1984)Bowling alone: the collapse and revival of American community (2000)Behind the Avatar: The Patterns, Practices, and Functions of Role Playing in MMOs (2010)The Mapping Principle, and a Research Framework for Virtual Worlds (2010)Playing with strangers (2014)Diffusion of Innovations 1 (2019)Cutoff criteria for fit indexes in covariance structure analysis: Conventional criteria versus new alternatives (1999)Impact of avatar identification on online gamer loyalty: Perspectives of social identity and social capital theories (2017)Role of authenticity in massively multiplayer online role playing games (MMORPGs): Determinants of virtual item purchase intention (2018)Using social learning theory in examining YouTube viewers’ desire to imitate travel vloggers (2021)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)Less effortful thinking leads to more social networking? The associations between the use of social network sites and personality traits (2011)Online intimacy and well-being in the digital age (2016)Development and validation of the Tinder Motives Scale (TMS) (2017)Birds of a Feather: Homophily in Social Networks (2001)The Benefits of Facebook “Friends:” Social Capital and College Students’ Use of Online Social Network Sites (2007)Finding Friends Online: Online Activities by Deaf Students and Their Well-Being (2014)
this work references cited by second hop

References

No references inside the corpus for this window.

Cited by

  • 2012Player Identification in Online Games: Validation of a Scale for Measuring Identification in MMOGs280 cited
  • 2006Internet Use by the Socially Fearful: Addiction or Therapy?249 cited
  • 2004Shyness and Computer-Mediated Communication: A Self-Presentational Theory Perspective195 cited
  • 2002Common bond and common identity groups on the Internet: Attachment and normative behavior in on-topic and off-topic chats.187 cited
  • 2007Can You Hear Me Now? The Impact of Voice in an Online Gaming Community174 cited
  • 2012I became an attractive person in the virtual world: Users’ identification with virtual communities and avatars151 cited
  • 2006Predictors of Relationship Satisfaction in Online Romantic Relationships142 cited
  • 2007The impact of emotionality and self-disclosure on online dating versus traditional dating138 cited
  • 2005Computer-Mediated Relationship Development: A Cross-Cultural Comparison133 cited
  • 2012The quality of online, offline, and mixed-mode friendships among users of a social networking site101 cited
  • 2008The influence of dispositions and Internet motivation on online communication satisfaction and relationship closeness97 cited
  • 2008Liberating or debilitating? An examination of romantic relationships, sexual relationships and friendships on the Net90 cited
  • 2010The computer-mediated communication (CMC) classroom: a challenge of medium, presence, interaction, identity, and relationship

Only edges whose both ends are imported exist here. Widen the year window, or show the whole map. Back to the work

77 cited
  • 2011More Than a Game66 cited
  • 2009Relationship Initiation and Formation on the Internet61 cited
  • 2013Toward a social conflict evolution model: Examining the adverse power of conflictual social interaction in online learning53 cited