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Have we escaped the hype and death cycles that have plagued the history of virtual reality? In the last few years, as commercial virtual reality headsets and systems have become accessible, content developers, film festivals, and---most intriguing---galleries and museums are dipping their toes in the virtual pool.
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Stored only when both papers are in the corpus — 10 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.