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Critical Encounters with Immersive Storytelling
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Critical Encounters with Immersive Storytelling (2019)Critical Encounters with Immersive Storyt…Immersion as Convergence: How Storytelling, Interaction, and Sensory Design Co-Produce Museum Virtual Reality Experiences (2026)Immersion as Convergence: How…Digital storytelling for emotional engagement in museums: design and evaluation of the Hunterian Antonine Wall EMOTIVE experiences (2025)Digital storytelling for emot…Immersive protagonists – exploring the notion of the ‘hero’ in theme parks (2024)Immersive protagonists – expl…The Worthwhileness of Immersive Journalism—Taking on an Audience Perspective (2023)The Worthwhileness of Immersi…Feeling the News? The Differential Effects of Immersive Journalism on Emotional Response (2023)Feeling the News? The Differe…Storytelling and Experience Design in Heritage Tourism (2022)Storytelling and Experience D…Meta-artistic immersion in digital exhibitions. History – mobilization – spectatorship (2022)Meta-artistic immersion in di…Food for thought: Immersive storyworlds as a way into scientific meaning‐making (2022)Food for thought: Immersive s…Evaluating the affective dimensions of Traces-Olion: a subtle mob at St Fagans National Museum of History, Wales (2018)Evaluating the affective dime…Fundamentals of game design (2010)Embodiment, Entanglement, and Immersion in Digital Cultural Heritage (2015)Historical empathy in a museum: uniting contextualisation and emotional engagement (2017)Situated Learning (1991)The need to belong: Desire for interpersonal attachments as a fundamental human motivation. (1995)School Engagement: Potential of the Concept, State of the Evidence (2004)The Address of the Eye (1992)Hamlet on the holodeck: the future of narrative in cyberspace (1997)Die Erlebnisgesellschaft : Kultursoziologie der Gegenwart (2005)Exploring Aesthetic Qualities of Deep Generative Models through Technological (Art) Mediation (2024)Exploring the Digital Transformation Dilemma of Chinese Museums: A Comparative Study (2026)From distance to satisfaction: a two-stage mediation model of digital interaction in fashion heritage museums (2026)Situated Cognition and the Culture of Learning (1989)Evolving to a New Dominant Logic for Marketing (2003)Co-creation experiences: The next practice in value creation (2004)Transforming museum management through ICT adoption: an analysis of the Portuguese context during the COVID-19 pandemic (2024)A Landscape Narrative Model for Visitor Satisfaction Prediction in the Living Preservation of Urban Historic Parks: A Machine-Learning Approach (2025)Measuring individual differences in empathy: Evidence for a multidimensional approach. (1983)Development and validation of brief measures of positive and negative affect: The PANAS scales. (1988)The Use of Cronbach’s Alpha When Developing and Reporting Research Instruments in Science Education (2017)Surprised by Joy: Professional Roles as Emotional Facets of News Production (2024)Journalism and Embodied Knowledge: Conceptualizing Affective Epistemology and Epistemic Affordances of Emotions and Affect Across News Beats (2025)Positive-Negative Asymmetry in Evaluations: The Distinction Between Affective and Informational Negativity Effects (1990)Experimental Vignette Studies in Survey Research (2010)Factorial Survey Experiments (2015)Dramatica: A New Theory of Story (2004)The Writer's Journey: Mythic Structure for Writers (2007)Adaptation Essay Prize Winner: Franchising/Adaptation (2011)Visitor Meaning‐Making in Museums for a New Age (1995)Storytelling: The Real Work of Museums (2001)Affect and Emotion: A New Social Science Understanding (2012)Fundamental Components of the Gameplay Experience: Analysing Immersion (2005)Using thematic analysis in psychology (2006)Heritage and Social Media (2012)
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  • 2023Feeling the News? The Differential Effects of Immersive Journalism on Emotional Response32 cited
  • 2023The Worthwhileness of Immersive Journalism—Taking on an Audience Perspective18 cited
  • 2022Storytelling and Experience Design in Heritage Tourism13 cited
  • 2025Digital storytelling for emotional engagement in museums: design and evaluation of the Hunterian Antonine Wall EMOTIVE experiences9 cited
  • 2022Meta-artistic immersion in digital exhibitions. History – mobilization – spectatorship8 cited
  • 2018Evaluating the affective dimensions of Traces-Olion: a subtle mob at St Fagans National Museum of History, Wales7 cited
  • 2022Food for thought: Immersive storyworlds as a way into scientific meaning‐making6 cited
  • 2026Immersion as Convergence: How Storytelling, Interaction, and Sensory Design Co-Produce Museum Virtual Reality Experiences3 cited
  • 2024Immersive protagonists – exploring the notion of the ‘hero’ in theme parks1 cited

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