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Supporting collective creativity within open innovation
16 references·1 citing·38 second hop
Supporting collective creativity within open innovation (2007)Supporting collective creativity within o…When Collections of Creatives Become Creative Collectives: A Field Study of Problem Solving at Work (2006)When Collections of Creatives…Virtual Community Attraction: Why People Hang Out Online (2006)Virtual Community Attraction:…Open Innovation: A New Paradigm for Understanding Industrial Innovation (2006)Open Innovation: A New Paradi…Open innovation : researching a new paradigm (2006)Open innovation : researching…A social influence model of consumer participation in network- and small-group-based virtual communities (2004)A social influence model of c…Smart mobs: the next social revolution (2003)Smart mobs: the next social r…Open Innovation: The New Imperative for Creating and Profiting from Technology (2003)Open Innovation: The New Impe…Building an Innovation Factory (2001)Building an Innovation Factory“It is what one does”: why people participate and help others in electronic communities of practice (2000)“It is what one does”: why pe…The experience economy: work is theatre & every business a stage (1999)The experience economy: work …Net gain: Expanding markets through virtual communities (1999)Net gain: Expanding markets t…The Concept of Creativity: Prospects and Paradigms (1998)The Concept of Creativity: Pr…Self-Efficacy in Changing Societies (1996)Self-Efficacy in Changing Soc…Collective Mind in Organizations: Heedful Interrelating on Flight Decks (1993)Collective Mind in Organizati…Enhancing and Measuring Consumers' Motivation, Opportunity, and Ability to Process Brand Information from Ads (1991)Enhancing and Measuring Consu…The Social Psychology of Creativity (1983)The Social Psychology of Crea…Exploring the creative climate in an open innovation arena (2015)Exploring the creative climat…THE DISCOVERY OF GROUNDED THEORY: STRATEGIES FOR QUALITATIVE RESEARCH. By Barney G. Glaser and Anselm L. Strauss. Chicago: Aldine Publishing Company, 1967. 271 pp. $6.75 (1968)Situated Learning: Legitimate Peripheral Participation. (1994)Sorting Things Out: Classification and Its Consequences (2000)Organizing and the Process of Sensemaking (2005)Mind, Self, and Society (2015)Content Analysis: An Introduction to its Methodology. (1984)A Dynamic Theory of Organizational Knowledge Creation (1994)Social Capital, Intellectual Capital, and the Organizational Advantage (1998)Behavioral Intention Formation in Knowledge Sharing: Examining the Roles of Extrinsic Motivators, Social-Psychological Forces, and Organizational Climate1 (2005)Why should i share? examining social capital and knowledge contribution in electronic networks of practice (2005)Why Should I Share? Examining Social Capital and Knowledge Contribution in Electronic Networks of Practice1 (2005)Evaluating Structural Equation Models with Unobservable Variables and Measurement Error (1981)On the Evaluation of Structural Equation Models (1988)Alternative Ways of Assessing Model Fit (1992)The Social Influence of Brand Community: Evidence from European Car Clubs (2005)Understanding knowledge sharing in virtual communities: An integration of social capital and social cognitive theories (2006)Effects of Word-of-Mouth versus Traditional Marketing: Findings from an Internet Social Networking Site (2009)Open innovation in SMEs: Trends, motives and management challenges (2008)How open is innovation? (2010)Organizing for Innovation in the Digitized World (2012)Evolving to a New Dominant Logic for Marketing (2003)Co-creation experiences: The next practice in value creation (2004)Brand Experience: What Is It? How Is It Measured? Does It Affect Loyalty? (2009)Value creation in E‐business (2001)The Field behind the Screen: Using Netnography for Marketing Research in Online Communities (2002)Customer Experience Creation: Determinants, Dynamics and Management Strategies (2009)The general causality orientations scale: Self-determination in personality (1985)Toward a Theory of Organizational Creativity (1993)ASSESSING THE WORK ENVIRONMENT FOR CREATIVITY. (1996)Explicating dynamic capabilities: the nature and microfoundations of (sustainable) enterprise performance (2007)Business Model Innovation: Opportunities and Barriers (2009)The Business Model: Recent Developments and Future Research (2011)Why Isn't Creativity More Important to Educational Psychologists? Potentials, Pitfalls, and Future Directions in Creativity Research (2004)A meta-analysis of 25 years of mood-creativity research: Hedonic tone, activation, or regulatory focus? (2008)The dual pathway to creativity model: Creative ideation as a function of flexibility and persistence (2010)Teacher Efficacy: Its Meaning and Measure (1998)Self-Efficacy: An Essential Motive to Learn (2000)Toward an Emotion Nuanced Sensemaking Perspective of Organizational Consultation (2000)
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References

  • 2003Open Innovation: The New Imperative for Creating and Profiting from Technology9,367 cited
  • 1993Collective Mind in Organizations: Heedful Interrelating on Flight Decks4,516 cited
  • 2006Open innovation : researching a new paradigm3,340 cited
  • 1983The Social Psychology of Creativity3,164 cited
  • 1999The experience economy: work is theatre & every business a stage2,690 cited
  • 1996Self-Efficacy in Changing Societies2,375 cited
  • 1998The Concept of Creativity: Prospects and Paradigms2,250 cited
  • 2004A social influence model of consumer participation in network- and small-group-based virtual communities2,244 cited
  • 2000“It is what one does”: why people participate and help others in electronic communities of practice2,028 cited
  • 1999Net gain: Expanding markets through virtual communities1,673 cited
  • 2003Smart mobs: the next social revolution1,490 cited
  • 2006Open Innovation: A New Paradigm for Understanding Industrial Innovation1,477 cited
  • 2006When Collections of Creatives Become Creative Collectives: A Field Study of Problem Solving at Work1,348 cited
  • 1991Enhancing and Measuring Consumers' Motivation, Opportunity, and Ability to Process Brand Information from Ads1,288 cited
  • 2006

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Virtual Community Attraction: Why People Hang Out Online
921 cited
  • 2001Building an Innovation Factory468 cited
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    • 2015Exploring the creative climate in an open innovation arena33 cited