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Engineering Education in Changeable and Reconfigurable Manufacturing: Using Problem-Based Learning in a Learning Factory Environment
12 references·0 citing·41 second hop
Engineering Education in Changeable and Reconfigurable Manufacturing: Using Problem-Based Learning in a Learning Factory Environment (2019)Engineering Education in Changeable and R…Learning factories for future oriented research and education in manufacturing (2017)Learning factories for future…Preparing for Industry 4.0 – Collaborative Virtual Learning Environments in Engineering Education (2016)Preparing for Industry 4.0 – …Product Family Design for Changeable Learning Factories (2014)Product Family Design for Cha…Product variety management (2013)Product variety managementComplexity in engineering design and manufacturing (2012)Complexity in engineering des…Managing variations in products, processes and manufacturing systems (2009)Managing variations in produc…Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge (2006)Technological Pedagogical Con…Blended learning: Uncovering its transformative potential in higher education (2004)Blended learning: Uncovering …Engineering Education, Is Problem-Based or Project-Based Learning the Answer (2003)Engineering Education, Is Pro…Characteristics of problem-based learning (2003)Characteristics of problem-ba…Characteristics of Problem-Based Learning (2003)Characteristics of Problem-Ba…Those Who Understand: Knowledge Growth in Teaching (1986)Those Who Understand: Knowled…Attractive Quality and Must-Be Quality (1984)Dynamic capabilities and strategic management (1997)Mass customization: The new frontier in business competition (1999)Design and management of manufacturing systems for production quality (2014)Customization design method for complex product systems based on a meta-model (2019)Understanding customer satisfaction in product customization (2005)Changing and Evolving Products and Systems – Models and Enablers (2008)Co-evolution of products and manufacturing capabilities and application in auto-parts assembly (2011)Integrated product-process modelling for platform-based co-development (2019)Product Variety, Supply Chain Complexity and the Needs for Information Technology: A Framework Based on Literature Review (2019)The Bullwhip Effect In Supply Chains 1 (1997)Supply networks and complex adaptive systems: control versus emergence (2001)PRODUCT DESIGN AND DEVELOPMENT (2018)Good to great: why some companies make the leap, and others don't (2002)The Theory and Practice of Online Learning (2008)Good to Great - (Why Some Companies Make the Leap and others Don't) (2009)How learning in an inverted classroom influences cooperation, innovation and task orientation (2012)Online University Teaching During and After the Covid-19 Crisis: Refocusing Teacher Presence and Learning Activity (2020)Knowledge and Teaching:Foundations of the New Reform (1987)Situated Cognition and the Culture of Learning (1989)Improving Impact Studies of Teachers’ Professional Development: Toward Better Conceptualizations and Measures (2009)Teacher Technology Change (2010)What is Technological Pedagogical Content Knowledge (TPACK)? (2013)Judgment under Uncertainty (1982)Judgment Under Uncertainty: Heuristics and Biases. (1984)Handbook of research on teaching (1986)Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching (2006)Experiential Learning : Experience as the Source of Learning and Development (1983)Situated Learning: Legitimate Peripheral Participation. (1994)A taxonomy for learning, teaching, and assessing : a revision of Bloom's taxonomy of educational objectives (2001)A bibliometric review of research on simulations and serious games used in educating for sustainability, 1997–2019 (2020)Design of serious games in engineering education: An application to the configuration and analysis of manufacturing systems (2021)Evaluating Organizational Guidelines for Enhancing Psychological Well-Being, Safety, and Performance in Technology Integration (2023)Agents of change: universities as development hubs (2006)Problem-Based and Project-Based Learning in Engineering Education (2014)Principles of Problem-Based Learning (PBL) in STEM Education: Using Expert Wisdom and Research to Frame Educational Practice (2022)The Many Faces of Inductive Teaching and Learning (2007)Problem‐based Learning: Influence on Students' Learning in an Electrical Engineering Course (2011)An observational study of engineering online education during the COVID-19 pandemic (2021)Problem-oriented and project-based learning (POPBL) as an innovative learning strategy for sustainable development in engineering education (2008)PBL and CDIO: complementary models for engineering education development (2014)
this work references cited by second hop

References

  • 1986Those Who Understand: Knowledge Growth in Teaching18,524 cited
  • 2006Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge12,552 cited
  • 2004Blended learning: Uncovering its transformative potential in higher education4,566 cited
  • 2003Engineering Education, Is Problem-Based or Project-Based Learning the Answer1,220 cited
  • 2003Characteristics of problem-based learning817 cited
  • 2012Complexity in engineering design and manufacturing651 cited
  • 2013Product variety management588 cited
  • 2003Characteristics of Problem-Based Learning507 cited
  • 2017Learning factories for future oriented research and education in manufacturing355 cited
  • 2009Managing variations in products, processes and manufacturing systems79 cited
  • 2016Preparing for Industry 4.0 – Collaborative Virtual Learning Environments in Engineering Education61 cited
  • 2014Product Family Design for Changeable Learning Factories26 cited

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