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Profiling dynamic decision-makers
16 references·0 citing·45 second hop
Profiling dynamic decision-makers (2019)Profiling dynamic decision-makersCognitive Ability, Character Skills, and Learning to Play Equilibrium: A Level- k Analysis (2016)Cognitive Ability, Character …Endogenous Depth of Reasoning (2015)Endogenous Depth of ReasoningCognitive effort in the Beauty Contest Game (2012)Cognitive effort in the Beaut…Cognitive skills affect economic preferences, strategic behavior, and job attachment (2009)Cognitive skills affect econo…Unraveling in Guessing Games: An Experimental Study (2007)Unraveling in Guessing Games:…Instinctive and Cognitive Reasoning: A Study of Response Times (2006)Instinctive and Cognitive Rea…Cognitive Reflection and Decision Making (2005)Cognitive Reflection and Deci…A Cognitive Hierarchy Model of Games (2004)A Cognitive Hierarchy Model o…One, Two, (Three), Infinity, … : Newspaper and Lab Beauty-Contest Experiments (2002)One, Two, (Three), Infinity, …Detecting Failures of Backward Induction: Monitoring Information Search in Sequential Bargaining (2002)Detecting Failures of Backwar…On Players′ Models of Other Players: Theory and Experimental Evidence (1995)On Players′ Models of Other P…Experimental evidence on players' models of other players (1994)Experimental evidence on play…An Experimental Study of the Centipede Game (1992)An Experimental Study of the …An experimental analysis of ultimatum bargaining (1982)An experimental analysis of u…Perception in chess (1973)Perception in chessThought and Choice in Chess (1966)Thought and Choice in ChessProspect theory: An analysis of decision under risk (1988)Golden Eggs and Hyperbolic Discounting (1997)Consequences of Age-Related Cognitive Declines (2011)Personality Psychology and Economics (2011)WHO IS ‘BEHAVIORAL’? COGNITIVE ABILITY AND ANOMALOUS PREFERENCES (2013)Econometric Analysis of Panel Data (2021)Games with Incomplete Information Played by “Bayesian” Players, I–III Part I. The Basic Model (1967)Reexamination of the perfectness concept for equilibrium points in extensive games (1975)A Theory of Fairness, Competition, and Cooperation (1999)ERC: A Theory of Equity, Reciprocity, and Competition (2000)Games with Incomplete Information Played by “Bayesian” Players, I–III: Part I. The Basic Model (2004)Gender Differences in Preferences (2009)Conditional logit analysis of qualitative choice behavior (1972)Prospect Theory: An Analysis of Decision under Risk (1979)Cognition and Behavior in Two-Person Guessing Games: An Experimental Study (2006)Level-k Auctions: Can a Nonequilibrium Model of Strategic Thinking Explain the Winner's Curse and Overbidding in Private-Value Auctions? (2007)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1956)Cognitive Load During Problem Solving: Effects on Learning (1988)The magical number seven, plus or minus two: Some limits on our capacity for processing information. (1994)Technological Pedagogical Content Knowledge: A Framework for Teacher Knowledge (2006)Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching (2006)The Strategy of Conflict (1960)Quantal Response Equilibria for Normal Form Games (1995)Maps of Bounded Rationality: Psychology for Behavioral Economics (2003)When Does "Economic Man" Dominate Social Behavior? (2006)IDENTIFYING SOCIAL NORMS USING COORDINATION GAMES: WHY DOES DICTATOR GAME SHARING VARY? (2013)Learning in extensive-form games: Experimental data and simple dynamic models in the intermediate term (1995)From Homo Economicus to Homo Sapiens (2000)Privacy and rationality in individual decision making (2005)Time Discounting and Time Preference: A Critical Review (2002)The trouble with overconfidence. (2008)Conditions for intuitive expertise: A failure to disagree. (2009)The Polarizing Impact of Science Literacy and Numeracy on Perceived Climate Change Risks (2012)Rational cooperation in the finitely repeated prisoners' dilemma (1982)Reputation and imperfect information (1982)The Folk Theorem in Repeated Games with Discounting or with Incomplete Information (1986)Warm-Glow versus Cold-Prickle: The Effects of Positive and Negative Framing on Cooperation in Experiments (1995)Discrimination in a Segmented Society: An Experimental Approach (2001)Cooperation in public-goods experiments: kindness or confusion? (2002)Cognition and Behavior in Normal-Form Games: An Experimental Study (2001)Behavioral Game Theory (2004)A survey of experimental research on contests, all-pay auctions and tournaments (2014)Cognitive load theory, learning difficulty, and instructional design (1994)Toward a Theory of Situation Awareness in Dynamic Systems (1995)Cognitive Architecture and Instructional Design: 20 Years Later (2019)
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References

  • 2005Cognitive Reflection and Decision Making5,253 cited
  • 1982An experimental analysis of ultimatum bargaining4,830 cited
  • 1973Perception in chess4,482 cited
  • 2004A Cognitive Hierarchy Model of Games1,565 cited
  • 2007Unraveling in Guessing Games: An Experimental Study1,395 cited
  • 1966Thought and Choice in Chess1,284 cited
  • 1995On Players′ Models of Other Players: Theory and Experimental Evidence1,133 cited
  • 1992An Experimental Study of the Centipede Game746 cited
  • 1994Experimental evidence on players' models of other players683 cited
  • 2009Cognitive skills affect economic preferences, strategic behavior, and job attachment661 cited
  • 2006Instinctive and Cognitive Reasoning: A Study of Response Times507 cited
  • 2002Detecting Failures of Backward Induction: Monitoring Information Search in Sequential Bargaining411 cited
  • 2002One, Two, (Three), Infinity, … : Newspaper and Lab Beauty-Contest Experiments274 cited
  • 2016Cognitive Ability, Character Skills, and Learning to Play Equilibrium: A Level- k Analysis242 cited
  • 2012Cognitive effort in the Beauty Contest Game183 cited

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Endogenous Depth of Reasoning
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