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It matters to me if you are human - Examining categorical perception in human and nonhuman agents
16 references·1 citing·48 second hop
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References

  • 2007On seeing human: A three-factor theory of anthropomorphism.4,051 cited
  • 1992Anxiety and Performance: The Processing Efficiency Theory2,433 cited
  • 2005Recommended effect size statistics for repeated measures designs1,811 cited
  • 2019Proceedings of the Human Factors and Ergonomics Society 2019 Annual Meeting1,432 cited
  • 2000Movement and Mind: A Functional Imaging Study of Perception and Interpretation of Complex Intentional Movement Patterns1,295 cited
  • 2010Who Sees Human?1,225 cited
  • 2018In the shades of the uncanny valley: An experimental study of human–chatbot interaction656 cited
  • 2007The Uncanny Valley: Effect of Realism on the Impression of Artificial Human Faces582 cited
  • 2009Too real for comfort? Uncanny responses to computer generated faces532 cited
  • 2015A review of empirical evidence on different uncanny valley hypotheses: support for perceptual mismatch as one road to the valley of eeriness499 cited
  • 2011The thing that should not be: predictive coding and the uncanny valley in perceiving human and humanoid robot actions452 cited
  • 2015Navigating a social world with robot partners: A quantitative cartography of the Uncanny Valley439 cited
  • 2017Robots As Intentional Agents: Using Neuroscientific Methods to Make Robots Appear More Social286 cited
  • 2015Reducing consistency in human realism increases the uncanny valley effect; increasing category uncertainty does not

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258 cited
  • 2011A Mismatch in the Human Realism of Face and Voice Produces an Uncanny Valley238 cited
  • 2013Does the uncanny valley exist? An empirical test of the relationship between eeriness and the human likeness of digitally created faces231 cited
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    • 2023Human versus Virtual Influencer: The Effect of Humanness and Interactivity on Persuasive CSR Messaging111 cited