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Quel est l’impact du digital dans la valorisation de l’expérience muséale familiale ?
12 references·0 citing·49 second hop
Quel est l’impact du digital dans la valorisation de l’expérience muséale familiale ? (2019)Quel est l’impact du digital dans la valo…Virtual Cultural Experiences: the Drivers of Satisfaction (2018)Virtual Cultural Experiences:…Quel est le rôle de l’application mobile dans la valorisation de l’expérience muséale ? (2017)Quel est le rôle de l’applica…Action at the exhibit face: video and the analysis of social interaction in museums and galleries (2016)Action at the exhibit face: v…From Museum to Amusement Park: The Opportunities and Risks of Edutainment (2014)From Museum to Amusement Park…Sociologie de la démocratisation des musées (2011)Sociologie de la démocratisat…Techno-society at the service of memory institutions: Web 2.0 in museums (2010)Techno-society at the service…L’interactivité et l’immersion des visiteurs : nouvel instrument de marketing culturel (2010)L’interactivité et l’immersio…Free Time in an Art Museum: Pausing, Gazing and Interacting (2010)Free Time in an Art Museum: P…‘Where do you want to go today?’ An analysis of family group decisions to visit museums (2010)‘Where do you want to go toda…How to facilitate immersion in a consumption experience: appropriation operations and service elements (2006)How to facilitate immersion i…Shared scientific thinking in everyday parent‐child activity (2001)Shared scientific thinking in…The role of transportation in the persuasiveness of public narratives. (2000)The role of transportation in…The Experiential Aspects of Consumption: Consumer Fantasies, Feelings, and Fun (1982)Servicescapes: The Impact of Physical Surroundings on Customers and Employees (1992)The experience economy: work is theatre & every business a stage (1999)Hospitality spaces, hospitable moments: consumer encounters and affective experiences in commercial settings (2008)How do consumers co-create their experiences? 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this work references cited by second hop

References

  • 2000The role of transportation in the persuasiveness of public narratives.4,849 cited
  • 2001Shared scientific thinking in everyday parent‐child activity395 cited
  • 2006How to facilitate immersion in a consumption experience: appropriation operations and service elements287 cited
  • 2016Action at the exhibit face: video and the analysis of social interaction in museums and galleries51 cited
  • 2014From Museum to Amusement Park: The Opportunities and Risks of Edutainment41 cited
  • 2010‘Where do you want to go today?’ An analysis of family group decisions to visit museums36 cited
  • 2010Free Time in an Art Museum: Pausing, Gazing and Interacting28 cited
  • 2010Techno-society at the service of memory institutions: Web 2.0 in museums24 cited
  • 2011Sociologie de la démocratisation des musées21 cited
  • 2017Quel est le rôle de l’application mobile dans la valorisation de l’expérience muséale ?14 cited
  • 2010L’interactivité et l’immersion des visiteurs : nouvel instrument de marketing culturel9 cited
  • 2018Virtual Cultural Experiences: the Drivers of Satisfaction8 cited

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