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This paper presents a review of the literature on gamification design frameworks. Gamification is a term that has been used recently to depict games application in other non-game field. However, there is no specific gamification framework designed for autism children in supporting their interaction skills. Before gamification process begin, it is very important to identify which frameworks or model exist and their main elements related to the scopes. Poor gamification design leads to the challenge to fulfill the research objectives, which aimed to enhance autism interaction skills among children. This review classifies existing methods and offers valuable insight on gamified solutions for autism children in supporting their interaction skills.
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Stored only when both papers are in the corpus — 28 citations exist upstream.
Papers that cite the same references — the relational fallback while embeddings are still backfilling.
Imported from OpenAlex (CC0) — nothing here is generated.