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Penggunaan Gadget pada Anak; Tantangan Baru Orang Tua Milenial
13 references·1 citing·48 second hop
Penggunaan Gadget pada Anak; Tantangan Baru Orang Tua Milenial (2020)Penggunaan Gadget pada Anak; Tantangan Ba…Impacts of technology use on children (2019)Impacts of technology use on …The Impact of using Gadgets on Children (2017)The Impact of using Gadgets o…Screen time and young children: Promoting health and development in a digital world (2017)Screen time and young childre…A Large-Scale Test of the Goldilocks Hypothesis (2017)A Large-Scale Test of the Gol…Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal (2016)Scholars’ open debate paper o…Conceptualizing I nternet use disorders: A ddiction or coping process? (2016)Conceptualizing I nternet use…Relationship between Television Viewing and Language Delay in Toddlers: Evidence from a Korea National Cross-Sectional Survey (2015)Relationship between Televisi…The Effects of Background Television on the Quantity and Quality of Child-Directed Speech by Parents (2014)The Effects of Background Tel…The benefits of playing video games. (2013)The benefits of playing video…Parents, Children & Media: A Kaiser Family Foundation Survey. (2007)Parents, Children & Media: A …Impact of Singular Excessive Computer Game and Television Exposure on Sleep Patterns and Memory Performance of School-aged Children (2007)Impact of Singular Excessive …Zero to Six: Electronic Media in the Lives of Infants, Toddlers and Preschoolers (2003)Zero to Six: Electronic Media…Kids and Media in America (2003)Kids and Media in AmericaComparing patent protection in Indonesia with that in Singapore and Hong Kong (2021)Comparing patent protection i…Early vocabulary growth: Relation to language input and gender. 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References

  • 2013The benefits of playing video games.2,456 cited
  • 2017A Large-Scale Test of the Goldilocks Hypothesis885 cited
  • 2016Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal628 cited
  • 2003Zero to Six: Electronic Media in the Lives of Infants, Toddlers and Preschoolers619 cited
  • 2017Screen time and young children: Promoting health and development in a digital world398 cited
  • 2007Impact of Singular Excessive Computer Game and Television Exposure on Sleep Patterns and Memory Performance of School-aged Children376 cited
  • 2003Kids and Media in America272 cited
  • 2016Conceptualizing I nternet use disorders: A ddiction or coping process?183 cited
  • 2014The Effects of Background Television on the Quantity and Quality of Child-Directed Speech by Parents144 cited
  • 2015Relationship between Television Viewing and Language Delay in Toddlers: Evidence from a Korea National Cross-Sectional Survey136 cited
  • 2017The Impact of using Gadgets on Children131 cited
  • 2019Impacts of technology use on children83 cited
  • 2007Parents, Children & Media: A Kaiser Family Foundation Survey.69 cited

Cited by

  • 2021Comparing patent protection in Indonesia with that in Singapore and Hong Kong12 cited

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