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Interactive Technologies for Emotion-regulation Training: Opportunities and Challenges
13 references·1 citing·52 second hop
Interactive Technologies for Emotion-regulation Training: Opportunities and Challenges (2020)Interactive Technologies for Emotion-regu…Design for Mental Health (2019)Design for Mental HealthVideogames for Emotion Regulation: A Systematic Review (2018)Videogames for Emotion Regula…Breathe Deep (2018)Breathe DeepEngagement in mobile phone app for self-monitoring of emotional wellbeing predicts changes in mental health: MoodPrism (2017)Engagement in mobile phone ap…EmotionCheck (2016)EmotionCheckA Randomized Controlled Trial to Test the Effectiveness of an Immersive 3D Video Game for Anxiety Prevention among Adolescents (2016)A Randomized Controlled Trial…Emotion Map (2015)Emotion MapAffective science and health: The importance of emotion and emotion regulation. (2013)Affective science and health:…Matter Over Mind: A Randomised-Controlled Trial of Single-Session Biofeedback Training on Performance Anxiety and Heart Rate Variability in Musicians (2012)Matter Over Mind: A Randomise…Game-based biofeedback for paediatric anxiety and depression. (2011)Game-based biofeedback for pa…Parental attachment and adolescents' emotional adjustment: The associations with social skills and relational competence. (2001)Parental attachment and adole…Emotion regulation and mental health. 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References

  • 1983Experiential Learning : Experience as the Source of Learning and Development33,193 cited
  • 1995Emotion regulation and mental health.1,593 cited
  • 2013Affective science and health: The importance of emotion and emotion regulation.411 cited
  • 2018Videogames for Emotion Regulation: A Systematic Review292 cited
  • 2001Parental attachment and adolescents' emotional adjustment: The associations with social skills and relational competence.264 cited
  • 2017Engagement in mobile phone app for self-monitoring of emotional wellbeing predicts changes in mental health: MoodPrism231 cited
  • 2012Matter Over Mind: A Randomised-Controlled Trial of Single-Session Biofeedback Training on Performance Anxiety and Heart Rate Variability in Musicians190 cited
  • 2016EmotionCheck168 cited
  • 2016A Randomized Controlled Trial to Test the Effectiveness of an Immersive 3D Video Game for Anxiety Prevention among Adolescents116 cited
  • 2011Game-based biofeedback for paediatric anxiety and depression.79 cited
  • 2018Breathe Deep47 cited
  • 2015Emotion Map44 cited
  • 2019Design for Mental Health20 cited

Cited by

  • 2021Development and Progress in Sensors and Technologies for Human Emotion Recognition112 cited

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